Community:Shiren 1 DS RPFI 20: Difference between revisions
Mystery Dungeon GP>Korra II A Royal (Created blank page) |
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== Location: == | |||
[[Shiren 1/Locations/Final Puzzle|Fay's Final Puzzle]] 16F | |||
=== Reward(s): === | |||
Kabra's Blade | |||
Windshield | |||
Drain Buster | |||
Spiked Ward x2 | |||
Pickaxe | |||
Armor Ward | |||
Gold Shield x2 | |||
Hide Shield | |||
Cyclops Killer x2 | |||
Razor Wind | |||
Melding Jar[4] | |||
Monster Scroll x2 | |||
Herb of Victory | |||
Armband of Sight | |||
Rustless Armband | |||
Happy Armband | |||
=== Storehouse Jar: Yes === | |||
=== Author: === | |||
password from Alagor2188 on gamefaqs.com | |||
walkthrough by rhaining23 on gamefaqs.com | |||
Jigokuro verified kigny seeds and found 14F sw item. | |||
== Password(s): == | |||
{| class="wikitable" | |||
|80FPF J!Y1 H8DKD | |||
DPW16 D4TP 18BVR | |||
Z4J87 44WD 2XQ5G | |||
WWVTY WXS7 MZK20 | |||
|} | |||
== Walk through: == | |||
=== 1 Fl: === | |||
NNE room: | |||
beware pit trap | |||
Bitter Herb (N wall) | |||
Herb of Sight (S wall) | |||
NE room: | |||
Accelerating Staff | |||
SE room | |||
==== -- SHOP -- items in reading order: ==== | |||
Staff of Misfortune [4] 700 | |||
Armor Ward +1 3,230 | |||
Melding Jar [5] 7,500 | |||
Walrus Shield +2 3,150 | |||
Staff of Postpone [5] 750 | |||
Switching Staff [6] 1,120 | |||
Antidrain Armband 3,000 | |||
Big Riceball 300 | |||
??? Scroll 1,500 | |||
=== 2 Fl: === | |||
SE room: Drain Buster +0 | |||
E room: beware poison trap blocking N exit, Monster Scroll | |||
NE room: Scroll of Blessing | |||
NW room: unequip trap if you need it | |||
=== 3 Fl: === | |||
N room (start room): | |||
be safe -- leave the room right away; that radish killed me twice! | |||
WNW room: | |||
Herb of Life (left) | |||
Restorative Herb (right) | |||
Central room, just SW of center: | |||
Spiked Ward+0 | |||
Central room, just NE of center | |||
==== -- SHOP -- items in reading order: ==== | |||
Medicinal Herb 300 | |||
Herb of Strength 800 | |||
Antidote Herb 300 | |||
Herb of Victory 3,000 | |||
Poison Herb 800 | |||
Kigny Seed 5,000 | |||
Little Belly Seed 1,000 | |||
Kigny Seed 5,000 | |||
Poison Herb 800 | |||
=== 4 Fl: === | |||
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :) | |||
Pickaxe +2 | |||
Armband of Regret | |||
Central room, SW of center: | |||
Herb of Sight | |||
N room | |||
==== -- SHOP -- items in reading order: ==== | |||
Monster Jar [3] 1,950 | |||
Pointless Jar [5] 1,800 | |||
Strengthening Jar [5] 15,000 | |||
Jar of Holding [4] 1,680 | |||
Strengthening Jar [4] 14,000 | |||
Unbreakable Jar [3] 3,900 | |||
Melding Jar [4] 7,000 | |||
Jar of Change [3] 1,560 | |||
Jar of Identity [4] 4,200 | |||
=== 5 Fl: === | |||
S room #1: | |||
Pain Sharing Staff | |||
S room #2: | |||
Fancy Shield +3 | |||
Armor Ward +1 | |||
W room: | |||
Jar of Hiding [5] | |||
N room: | |||
??? Jar [3] -- N'Duba | |||
=== 6 Fl: === | |||
some items on this floor vulnerable to Field Bandits | |||
NNE room (start room): | |||
beware 2 traps in this small room | |||
Herb of Life | |||
Armband of Sight | |||
SE room: | |||
Gold Shield +2 | |||
Central room, SW of center: | |||
Scroll of Confusion | |||
Central room: | |||
Herb of Sight | |||
=== 7 Fl: === | |||
NNE room (start room): | |||
hidden passage in W wall | |||
Pain Sharing Staff | |||
Central room, E of center: | |||
Hide Shield +0 | |||
S room: | |||
Venting Jar [5] -- N'Duba | |||
SW room: | |||
hidden passage in N wall | |||
Central room | |||
==== -- SHOP -- items in reading order: ==== | |||
theft tempting w/pickaxe, armband of sight, and nearby stairs... | |||
Iron Arrow [6] 300 | |||
Big Belly Seed 1,000 | |||
Big Riceball 300 | |||
Sleeping Herb 3,000 | |||
Big Riceball 300 | |||
Wood Shield +0 400 | |||
Wood Shield +1 404 | |||
Herb of Life 1,000 | |||
Wooden Arrow [8] 80 | |||
=== 8 Fl: === | |||
NW room: | |||
(cursed) Jar of Holding [5] | |||
SW room: | |||
Riceball | |||
E room: | |||
Bitter Herb | |||
Riceball | |||
NE room: | |||
Scroll of Blessing | |||
=== 9 Fl: === | |||
Central room (start room): | |||
Staff of Recovery [4] | |||
Windshield +0 | |||
Air Bless Scroll | |||
Cyclops Killer +1 | |||
S room (dark maze): | |||
Razor Wind +0 | |||
SW room: | |||
unequip trap on S wall if you need it | |||
=== 10 Fl: === | |||
SE room (start room): | |||
Poison Herb | |||
NW room: | |||
Poison Herb | |||
W room: | |||
Rustless Armband | |||
Center room, W of center (w/stairs): | |||
Gold Shield +0 | |||
=== 11 Fl: === | |||
SW room (start room): | |||
Riceball | |||
SE room: | |||
Happy Armband; watch for popster tank | |||
=== 12 Fl: === | |||
NW room: | |||
Earth Bless Scroll | |||
Staff of Postpone -- N'Duba | |||
N room (dark maze): | |||
Kabra's Blade +0 | |||
NE room: | |||
(cursed) Herb of Confusion | |||
=== 13 Fl: === | |||
2 Gitan bags are N'Duba on this floor | |||
E room: | |||
Staff of Sealing | |||
Central room (w/stairs): | |||
(cursed) Storehouse Jar [5] | |||
=== 14 Fl: === | |||
few hallways on this floor, lots of springs to change rooms | |||
very dangerous floor; consider just diving after 1st room or digging to other rooms | |||
NE room (start room): | |||
tough room; beware cell armor knocking your equipment somewhere bad | |||
Cyclops Killer +1 | |||
Monster Scroll | |||
SE room: | |||
Blastwave Scroll | |||
SW room: | |||
Riceball, but there are a TON of monsters there, going for it is suicide. | |||
=== 15 Fl: === | |||
NE room: | |||
Gitan bag is N'Duba | |||
Central room, just NW of center: | |||
Scroll of Blessing | |||
NW room: | |||
Gitan bag is N'Duba | |||
=== 16 Fl: === | |||
Central room, E of center (start room): | |||
unequip trap if you need it | |||
WNW room: | |||
Jar of Holding [4] | |||
SE room -- Final Monster House: | |||
Jar of Holding [4] | |||
Doppelganger Staff | |||
Spiked Ward | |||
Herb of Strength | |||
Passage Armband | |||
Big Belly Seed | |||
Hands Full Scroll | |||
Melding Jar [4] | |||
Big Riceball | |||
== Notes == | |||
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it. | |||
If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl. |
Revision as of 13:53, 30 March 2019
Location:
Reward(s):
Kabra's Blade
Windshield
Drain Buster
Spiked Ward x2
Pickaxe
Armor Ward
Gold Shield x2
Hide Shield
Cyclops Killer x2
Razor Wind
Melding Jar[4]
Monster Scroll x2
Herb of Victory
Armband of Sight
Rustless Armband
Happy Armband
Storehouse Jar: Yes
Author:
password from Alagor2188 on gamefaqs.com
walkthrough by rhaining23 on gamefaqs.com
Jigokuro verified kigny seeds and found 14F sw item.
Password(s):
80FPF J!Y1 H8DKD
DPW16 D4TP 18BVR Z4J87 44WD 2XQ5G WWVTY WXS7 MZK20 |
Walk through:
1 Fl:
NNE room:
beware pit trap
Bitter Herb (N wall)
Herb of Sight (S wall)
NE room:
Accelerating Staff
SE room
-- SHOP -- items in reading order:
Staff of Misfortune [4] 700
Armor Ward +1 3,230
Melding Jar [5] 7,500
Walrus Shield +2 3,150
Staff of Postpone [5] 750
Switching Staff [6] 1,120
Antidrain Armband 3,000
Big Riceball 300
??? Scroll 1,500
2 Fl:
SE room: Drain Buster +0
E room: beware poison trap blocking N exit, Monster Scroll
NE room: Scroll of Blessing
NW room: unequip trap if you need it
3 Fl:
N room (start room):
be safe -- leave the room right away; that radish killed me twice!
WNW room:
Herb of Life (left)
Restorative Herb (right)
Central room, just SW of center:
Spiked Ward+0
Central room, just NE of center
-- SHOP -- items in reading order:
Medicinal Herb 300
Herb of Strength 800
Antidote Herb 300
Herb of Victory 3,000
Poison Herb 800
Kigny Seed 5,000
Little Belly Seed 1,000
Kigny Seed 5,000
Poison Herb 800
4 Fl:
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)
Pickaxe +2
Armband of Regret
Central room, SW of center:
Herb of Sight
N room
-- SHOP -- items in reading order:
Monster Jar [3] 1,950
Pointless Jar [5] 1,800
Strengthening Jar [5] 15,000
Jar of Holding [4] 1,680
Strengthening Jar [4] 14,000
Unbreakable Jar [3] 3,900
Melding Jar [4] 7,000
Jar of Change [3] 1,560
Jar of Identity [4] 4,200
5 Fl:
S room #1:
Pain Sharing Staff
S room #2:
Fancy Shield +3
Armor Ward +1
W room:
Jar of Hiding [5]
N room:
??? Jar [3] -- N'Duba
6 Fl:
some items on this floor vulnerable to Field Bandits
NNE room (start room):
beware 2 traps in this small room
Herb of Life
Armband of Sight
SE room:
Gold Shield +2
Central room, SW of center:
Scroll of Confusion
Central room:
Herb of Sight
7 Fl:
NNE room (start room):
hidden passage in W wall
Pain Sharing Staff
Central room, E of center:
Hide Shield +0
S room:
Venting Jar [5] -- N'Duba
SW room:
hidden passage in N wall
Central room
-- SHOP -- items in reading order:
theft tempting w/pickaxe, armband of sight, and nearby stairs...
Iron Arrow [6] 300
Big Belly Seed 1,000
Big Riceball 300
Sleeping Herb 3,000
Big Riceball 300
Wood Shield +0 400
Wood Shield +1 404
Herb of Life 1,000
Wooden Arrow [8] 80
8 Fl:
NW room:
(cursed) Jar of Holding [5]
SW room:
Riceball
E room:
Bitter Herb
Riceball
NE room:
Scroll of Blessing
9 Fl:
Central room (start room):
Staff of Recovery [4]
Windshield +0
Air Bless Scroll
Cyclops Killer +1
S room (dark maze):
Razor Wind +0
SW room:
unequip trap on S wall if you need it
10 Fl:
SE room (start room):
Poison Herb
NW room:
Poison Herb
W room:
Rustless Armband
Center room, W of center (w/stairs):
Gold Shield +0
11 Fl:
SW room (start room):
Riceball
SE room:
Happy Armband; watch for popster tank
12 Fl:
NW room:
Earth Bless Scroll
Staff of Postpone -- N'Duba
N room (dark maze):
Kabra's Blade +0
NE room:
(cursed) Herb of Confusion
13 Fl:
2 Gitan bags are N'Duba on this floor
E room:
Staff of Sealing
Central room (w/stairs):
(cursed) Storehouse Jar [5]
14 Fl:
few hallways on this floor, lots of springs to change rooms
very dangerous floor; consider just diving after 1st room or digging to other rooms
NE room (start room):
tough room; beware cell armor knocking your equipment somewhere bad
Cyclops Killer +1
Monster Scroll
SE room:
Blastwave Scroll
SW room:
Riceball, but there are a TON of monsters there, going for it is suicide.
15 Fl:
NE room:
Gitan bag is N'Duba
Central room, just NW of center:
Scroll of Blessing
NW room:
Gitan bag is N'Duba
16 Fl:
Central room, E of center (start room):
unequip trap if you need it
WNW room:
Jar of Holding [4]
SE room -- Final Monster House:
Jar of Holding [4]
Doppelganger Staff
Spiked Ward
Herb of Strength
Passage Armband
Big Belly Seed
Hands Full Scroll
Melding Jar [4]
Big Riceball
Notes
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.
If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.