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Mystery Dungeon GP>Korra II A Royal
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Mystery Dungeon GP>Korra II A Royal
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== Walkthrough: ==
== Walkthrough: ==
'''1F:'''Hints / notes:
'''1F:'''Hints / notes:
<blockquote>dark maze room has no traps or items</blockquote><blockquote>shop (room just R of center)</blockquote><blockquote>use the Happy Armband in the shop to level up quickly and safely!</blockquote><blockquote>the bronzeward might be worth buying; the sleeping herb sells for a lot</blockquote>Items:
dark maze room has no traps or itemsshop (room just R of center)use the Happy Armband in the shop to level up quickly and safely!the bronzeward might be worth buying; the sleeping herb sells for a lotItems:
<blockquote>Katana+2 (N center room)</blockquote><blockquote>Antidote Herb (just W of NE room)</blockquote><blockquote>Antidote Herb (SE room)</blockquote><blockquote>Sleeping Herb (room just L of center)</blockquote>Shop items, in reading order:
Katana+2 (N center room)Antidote Herb (just W of NE room)Antidote Herb (SE room)Sleeping Herb (room just L of center)Shop items, in reading order:
<blockquote>Happy Armband 5000</blockquote><blockquote>Snaky Meat 700</blockquote><blockquote>Silver Arrow[5] 500</blockquote><blockquote>??? Jar[4] 14000 Str / Vent / Weak</blockquote><blockquote>Chiropractic Jar[3] 1950</blockquote><blockquote>Staff of Stability[5] 1800</blockquote><blockquote>Jar of Identity[4] 4200</blockquote><blockquote>Bitter Herb 800</blockquote><blockquote>Bronzeward+3 618</blockquote>'''2F:'''Hints / notes:
Happy Armband 5000Snaky Meat 700Silver Arrow[5] 500??? Jar[4] 14000 Str / Vent / WeakChiropractic Jar[3] 1950Staff of Stability[5] 1800Jar of Identity[4] 4200Bitter Herb 800Bronzeward+3 618'''2F:'''Hints / notes:
<blockquote>big dark maze room (or 2 adjacent dark maze rooms) has no traps or items</blockquote>Items:
big dark maze room (or 2 adjacent dark maze rooms) has no traps or itemsItems:
<blockquote>Jar of Holding[3] (SE room)</blockquote><blockquote>Little Belly Seed (room just L of center)</blockquote><blockquote>Herb of Confusion (NE room, the NW herb)</blockquote><blockquote>Antidote Herb (NE room, the SE herb)</blockquote>'''3F:'''Hints / notes:
Jar of Holding[3] (SE room)Little Belly Seed (room just L of center)Herb of Confusion (NE room, the NW herb)Antidote Herb (NE room, the SE herb)'''3F:'''Hints / notes:
<blockquote>dark maze room has 1 item, no traps</blockquote><blockquote>use monster scroll just inside a big room, get lots more (random?) loot</blockquote><blockquote>yes there are 2 staves of paralysis in (W room)</blockquote>Items:
dark maze room has 1 item, no trapsuse monster scroll just inside a big room, get lots more (random?) lootyes there are 2 staves of paralysis in (W room)Items:
<blockquote>Herb of Sight (SE room)</blockquote><blockquote>(cursed) Hiding Jar[3] (SE room)</blockquote><blockquote>Monster Scroll (SW room, dark maze)</blockquote><blockquote>Staff of Paralysis[?] (W room) (is this cursed?)</blockquote><blockquote>Staff of Paralysis[?] (W room) (is this also cursed?)</blockquote>'''4F:'''Hints / notes:
Herb of Sight (SE room)(cursed) Hiding Jar[3] (SE room)Monster Scroll (SW room, dark maze)Staff of Paralysis[?] (W room) (is this cursed?)Staff of Paralysis[?] (W room) (is this also cursed?)'''4F:'''Hints / notes:
<blockquote>verified: it doesn't matter if you take stairs or pitfall trap, next level is the same</blockquote><blockquote>treasure island: SW room</blockquote><blockquote>unequip trap exists in Treasure Island room, around the moat, if you need to remove cursed item</blockquote><blockquote>N center room has Spring Trap</blockquote><blockquote>can take advantage of Riceball Monster to make many Big Riceballs out of less useful items</blockquote><blockquote>despite massive food and 30+ attempts, I never managed to spring onto the island</blockquote><blockquote>but, you have switching staff, paralysis staff, and a flying monster</blockquote><blockquote>so if you want the treasure on the island, you can get it</blockquote>Items:
verified: it doesn't matter if you take stairs or pitfall trap, next level is the sametreasure island: SW roomunequip trap exists in Treasure Island room, around the moat, if you need to remove cursed itemN center room has Spring Trapcan take advantage of Riceball Monster to make many Big Riceballs out of less useful itemsdespite massive food and 30+ attempts, I never managed to spring onto the islandbut, you have switching staff, paralysis staff, and a flying monsterso if you want the treasure on the island, you can get itItems:
<blockquote>Switching Staff[?] (NW room)</blockquote>Treasure Island items:
Switching Staff[?] (NW room)Treasure Island items:
<blockquote>Dragonkiller+1</blockquote><blockquote>Wood Shield+2</blockquote><blockquote>411 gitans</blockquote>'''5F:'''Hints / notes:
Dragonkiller+1Wood Shield+2411 gitans'''5F:'''Hints / notes:
<blockquote>remote Field Bandit destroys remote items w/i 10 turns :^(</blockquote><blockquote>I've gone both routes from start room, but still can't reach one items in time</blockquote><blockquote>central room has stairs and only 1 entrance blocked by Summon Trap</blockquote><blockquote>you may lose both items in central room if you summon many monsters including Field Bandit :^(</blockquote>Items:
remote Field Bandit destroys remote items w/i 10 turns :^(I've gone both routes from start room, but still can't reach one items in timecentral room has stairs and only 1 entrance blocked by Summon Trapyou may lose both items in central room if you summon many monsters including Field Bandit :^(Items:
<blockquote>Little Belly Seed (SW room)</blockquote><blockquote>Drain Buster+2 (just N of SW room)</blockquote><blockquote>(turned to weeds) (NE room)</blockquote><blockquote>Herb of Strength (central room, w/stairs)</blockquote><blockquote>Power Up Scroll (central room, w/stairs)</blockquote>'''6F:'''Hints / notes:
Little Belly Seed (SW room)Drain Buster+2 (just N of SW room)(turned to weeds) (NE room)Herb of Strength (central room, w/stairs)Power Up Scroll (central room, w/stairs)'''6F:'''Hints / notes:
<blockquote>remote Field Bandit destroys remote items w/i 10 turns :^(</blockquote><blockquote>many hidden passages and 3 hidden rooms</blockquote><blockquote>secret passage #1 leads E from (NW room)</blockquote><blockquote>secret passage #2 leads E from room (just E of SW corner)</blockquote><blockquote>more secret passages interconnect the 3 hidden rooms (one of which has the stairs)</blockquote>Items:
remote Field Bandit destroys remote items w/i 10 turns :^(many hidden passages and 3 hidden roomssecret passage #1 leads E from (NW room)secret passage #2 leads E from room (just E of SW corner)more secret passages interconnect the 3 hidden rooms (one of which has the stairs)Items:
<blockquote>Katana+0 (W room)</blockquote><blockquote>Jar of Holding[4] (just E of SW room)</blockquote><blockquote>(turned to weeds) (just W of NE room, w/stairs)</blockquote><blockquote>(turned to weeds) (just W of NE room, w/stairs)</blockquote><blockquote>(turned to weeds) (just S of NE room)</blockquote>'''7F:'''Hints / notes:
Katana+0 (W room)Jar of Holding[4] (just E of SW room)(turned to weeds) (just W of NE room, w/stairs)(turned to weeds) (just W of NE room, w/stairs)(turned to weeds) (just S of NE room)'''7F:'''Hints / notes:
<blockquote>a long secret passage connects both northern rooms</blockquote><blockquote>but you can get to all rooms w/o using the secret passage</blockquote>Items:
a long secret passage connects both northern roomsbut you can get to all rooms w/o using the secret passageItems:
<blockquote>Switching Staff[?] (start room)</blockquote><blockquote>Iron Shield+1 (SE room)</blockquote>'''8F:'''Hints / notes:
Switching Staff[?] (start room)Iron Shield+1 (SE room)'''8F:'''Hints / notes:
Items:<blockquote>Staff of Postpone[?] (start room)</blockquote><blockquote>Jar of Change[4] (N center room)</blockquote><blockquote>Chiropractic Jar[5] (N center room)</blockquote><blockquote>Cudgel+2 (just E of NW corner)</blockquote>'''9F:'''Hints / notes:
Items:Staff of Postpone[?] (start room)Jar of Change[4] (N center room)Chiropractic Jar[5] (N center room)Cudgel+2 (just E of NW corner)'''9F:'''Hints / notes:
<blockquote>treasure island: SE room</blockquote><blockquote>NW corner room is big & dark; Owl just inside SE entrance to this room</blockquote><blockquote>enter the NW room from the S and take the longer hallway route -- Owl is right there</blockquote>Items:
treasure island: SE roomNW corner room is big & dark; Owl just inside SE entrance to this roomenter the NW room from the S and take the longer hallway route -- Owl is right thereItems:
<blockquote>Poison Herb (start room, NE corner, w/stairs)</blockquote><blockquote>(cursed) Air Bless Scr. (SE room, not on treasure island)</blockquote><blockquote>Monster Jar[5] (SE room, not on treasure island)</blockquote>Treasure Island items:
Poison Herb (start room, NE corner, w/stairs)(cursed) Air Bless Scr. (SE room, not on treasure island)Monster Jar[5] (SE room, not on treasure island)Treasure Island items:
<blockquote>??? Staff</blockquote><blockquote>??? Shield</blockquote><blockquote>gitans</blockquote>'''10F:'''Hints / notes:
??? Staff??? Shieldgitans'''10F:'''Hints / notes:
<blockquote>a long secret passage connects both northern rooms</blockquote><blockquote>but you can get to all rooms w/o using the secret passage</blockquote><blockquote>451 gitan bag is N'Duba (N room)</blockquote>Items:
a long secret passage connects both northern roomsbut you can get to all rooms w/o using the secret passage451 gitan bag is N'Duba (N room)Items:
<blockquote>Switching Staff[?] (start room)</blockquote><blockquote>Jar of Holding[3] (W room)</blockquote>'''11F:'''Hints / notes:
Switching Staff[?] (start room)Jar of Holding[3] (W room)'''11F:'''Hints / notes:
<blockquote>S room just W of center is dark room; Owl in middle of W side of this room</blockquote><blockquote>head E from start room and you'll hit the Owl right away</blockquote>Items:
S room just W of center is dark room; Owl in middle of W side of this roomhead E from start room and you'll hit the Owl right awayItems:
<blockquote>Mastersword+0 (W room)</blockquote><blockquote>(cursed) Monster Scroll (N center room)</blockquote><blockquote>Staff of Stability[?] (S central room)</blockquote><blockquote>Staff of Stability[?] (S room just E of center)</blockquote>'''12F:'''Hints / notes:
Mastersword+0 (W room)(cursed) Monster Scroll (N center room)Staff of Stability[?] (S central room)Staff of Stability[?] (S room just E of center)'''12F:'''Hints / notes:
<blockquote>shop (SW room)</blockquote><blockquote>I was able to loot this shop! Used postpone + switching staves.</blockquote><blockquote>Could also try to create a pitfall trap in the room and fall through it.</blockquote>Items:
shop (SW room)I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items:
<blockquote>Staff of Recovery[5] (just E of NW room, w/stairs)</blockquote><blockquote>Restorative Herb (NE room)</blockquote><blockquote>Sickle Slayer+1 (NE room)</blockquote>Shop items, in reading order:
Staff of Recovery[5] (just E of NW room, w/stairs)Restorative Herb (NE room)Sickle Slayer+1 (NE room)Shop items, in reading order:
<blockquote>Poison Herb 800</blockquote><blockquote>Staff of Recovery[?] 1680</blockquote><blockquote>Staff of Misfortune[4] 700</blockquote><blockquote>Air Slayer+0 5300</blockquote><blockquote>Polearm+1 606</blockquote><blockquote>Sleepless Armband 3000</blockquote><blockquote>Wooden Arrow[9] 90</blockquote><blockquote>Scroll of Traps 1000</blockquote><blockquote>Razor Wind 9000</blockquote>'''13F:'''Hints / notes:
Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000'''13F:'''Hints / notes:
<blockquote>don't worry, cursed items don't have their normal effects :^)</blockquote>Items:
don't worry, cursed items don't have their normal effects :^)Items:
<blockquote>(cursed) A/B of Loss (start room, SW room)</blockquote><blockquote>Scroll of Traps (start room, SW room)</blockquote><blockquote>Herb of Confusion (NW room, w/stairs)</blockquote><blockquote>Evasive Shield+0 (NE room)</blockquote>'''14F:'''Hints / notes:
(cursed) A/B of Loss (start room, SW room)Scroll of Traps (start room, SW room)Herb of Confusion (NW room, w/stairs)Evasive Shield+0 (NE room)'''14F:'''Hints / notes:
<blockquote>shop (central room); E-E-S from start room</blockquote><blockquote>trivia: if your "hands are full", you won't see prices in shops</blockquote><blockquote>unless you try to use the item directly off the floor, which you can do</blockquote><blockquote>(I had read a Scroll of Traps from a random drop and fell through a pitfall)</blockquote><blockquote>(The pitfall trap was created inside the shop, very useful if I had seen it first!)</blockquote>Items:
shop (central room); E-E-S from start roomtrivia: if your "hands are full", you won't see prices in shopsunless you try to use the item directly off the floor, which you can do(I had read a Scroll of Traps from a random drop and fell through a pitfall)(The pitfall trap was created inside the shop, very useful if I had seen it first!)Items:
<blockquote>Chiropractic Jar[5] (N row, W room, start room)</blockquote><blockquote>Hands Full Scroll (S row, W room)</blockquote><blockquote>Scroll of Identity (N row, just W of center)</blockquote><blockquote>Acclerating Staff[4] (N row, just W of center)</blockquote><blockquote>Jar of Change[4] (N row, just W of center)</blockquote>Shop items, in reading order:
Chiropractic Jar[5] (N row, W room, start room)Hands Full Scroll (S row, W room)Scroll of Identity (N row, just W of center)Acclerating Staff[4] (N row, just W of center)Jar of Change[4] (N row, just W of center)Shop items, in reading order:
<blockquote>Wooden Arrow[8] 80</blockquote><blockquote>Gold Shield 6500</blockquote><blockquote>Iron Shield 2000</blockquote><blockquote>Herb of Revival 5000</blockquote><blockquote>Knifegator Meat 2000</blockquote><blockquote>Special Riceball 300</blockquote><blockquote>Accelerating Staff[3] 980</blockquote><blockquote>Scroll of Identity 300</blockquote><blockquote>Big Riceball 300</blockquote>'''15F:'''Hints / notes:
Wooden Arrow[8] 80Gold Shield 6500Iron Shield 2000Herb of Revival 5000Knifegator Meat 2000Special Riceball 300Accelerating Staff[3] 980Scroll of Identity 300Big Riceball 300'''15F:'''Hints / notes:
<blockquote>shop (just E of center)</blockquote><blockquote>on one run, I found a Discount Armband on an earlier floor</blockquote><blockquote>on another run, I stole from an earlier shop to build up money</blockquote><blockquote>on another run, someone else found a Walrus Jar on an earlier floor</blockquote><blockquote>but you should be able to get the Kabra's Blade by being efficient with money</blockquote>Items:
shop (just E of center)on one run, I found a Discount Armband on an earlier flooron another run, I stole from an earlier shop to build up moneyon another run, someone else found a Walrus Jar on an earlier floorbut you should be able to get the Kabra's Blade by being efficient with moneyItems:
<blockquote>Air Bless Scroll (just W of SE room)</blockquote><blockquote>Chiropractic Jar[3] (SW room)</blockquote><blockquote>Big Belly Seed (N central room, w/stairs)</blockquote>Shop items, in reading order:
Air Bless Scroll (just W of SE room)Chiropractic Jar[3] (SW room)Big Belly Seed (N central room, w/stairs)Shop items, in reading order:
<blockquote>Jar of Identity[4] 4200</blockquote><blockquote>'''Kabra's Blade+0 15000'''</blockquote><blockquote>Drain Buster+2 3972</blockquote><blockquote>Chiropractic Jar[3] 1950</blockquote><blockquote>Pointless Jar[4] 1680</blockquote><blockquote>Big Riceball 300</blockquote><blockquote>Big Riceball 300</blockquote><blockquote>Antidrain Armband 3000</blockquote><blockquote>Staff of Happiness[3] 650</blockquote>'''16F:'''Hints / notes:
Jar of Identity[4] 4200'''Kabra's Blade+0 15000'''Drain Buster+2 3972Chiropractic Jar[3] 1950Pointless Jar[4] 1680Big Riceball 300Big Riceball 300Antidrain Armband 3000Staff of Happiness[3] 650'''16F:'''Hints / notes:
Items:<blockquote>Bronzeward+3 (start room)</blockquote><blockquote>Hide Shield+1 (N central room)</blockquote><blockquote>Staff of Recovery[4] (N central room)</blockquote><blockquote>Katana+0 (just E of NW corner)</blockquote>'''17F:'''Hints / notes:
Items:Bronzeward+3 (start room)Hide Shield+1 (N central room)Staff of Recovery[4] (N central room)Katana+0 (just E of NW corner)'''17F:'''Hints / notes:
<blockquote>1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?)</blockquote><blockquote>you can run to E exit and survive if you have Chiropractic Jar</blockquote><blockquote>also, beware pit trap in 1st room near L wall</blockquote><blockquote>dark maze room on E edge has no traps or items</blockquote>Items:
1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?)you can run to E exit and survive if you have Chiropractic Jaralso, beware pit trap in 1st room near L walldark maze room on E edge has no traps or itemsItems:
<blockquote>Pickaxe+1 (start room)</blockquote><blockquote>Bottomless Jar[5] (start room)</blockquote><blockquote>Scroll of Traps (NE room)</blockquote>'''18F:'''Hints / notes:
Pickaxe+1 (start room)Bottomless Jar[5] (start room)Scroll of Traps (NE room)'''18F:'''Hints / notes:
<blockquote>trivia: you can't use a pitfall trap to fall past the floor w/lost wanderer</blockquote><blockquote>final monster house (just W of SE corner)</blockquote><blockquote>for me, monster house was dragons, including 2 big ones -- be careful!</blockquote>Items:
trivia: you can't use a pitfall trap to fall past the floor w/lost wandererfinal monster house (just W of SE corner)for me, monster house was dragons, including 2 big ones -- be careful!Items:
<blockquote>Earth Bless Scroll (W room)</blockquote><blockquote>Sleeping Herb (just E of NW room)</blockquote><blockquote>Mastersword+1 (just W of NE room)</blockquote>Monster House items:
Earth Bless Scroll (W room)Sleeping Herb (just E of NW room)Mastersword+1 (just W of NE room)Monster House items:
<blockquote>Herb of Sight</blockquote><blockquote>(cursed) Poison Herb</blockquote><blockquote>Restorative Herb</blockquote><blockquote>Herb of Life (may have been a monster drop)</blockquote><blockquote>(cursed) Air Bless Scr. </blockquote><blockquote>Walrus Jar[3]</blockquote><blockquote>Katana+0</blockquote><blockquote>??? Staff[?] (may have been a monster drop)</blockquote>
Herb of Sight(cursed) Poison HerbRestorative HerbHerb of Life (may have been a monster drop)(cursed) Air Bless Scr. Walrus Jar[3]Katana+0??? Staff[?] (may have been a monster drop)

Revision as of 11:46, 30 March 2019

Information

Fay's Final Puzzle 18F

Reward:

Kabra's Blade

Storehouse Jar: No

Author:

passwords donated by PinkKitty from gamefaqs

walkthrough by rhaining23 from gamefaqs

Password(s):

NQXZQ LX0H D8GW2

BY1F0 6Q2Z 8T74Y D2Z2C !M49 WCQCW C6CQ6 TGJH LDT00

7SVYQ 72WP F88L9

ZKTR! 9XT7 PHKVJ PMKQL G2G9 C7723 VTM31 BC7M 5SJ00

Walkthrough:

1F:Hints / notes: dark maze room has no traps or itemsshop (room just R of center)use the Happy Armband in the shop to level up quickly and safely!the bronzeward might be worth buying; the sleeping herb sells for a lotItems: Katana+2 (N center room)Antidote Herb (just W of NE room)Antidote Herb (SE room)Sleeping Herb (room just L of center)Shop items, in reading order: Happy Armband 5000Snaky Meat 700Silver Arrow[5] 500??? Jar[4] 14000 Str / Vent / WeakChiropractic Jar[3] 1950Staff of Stability[5] 1800Jar of Identity[4] 4200Bitter Herb 800Bronzeward+3 6182F:Hints / notes: big dark maze room (or 2 adjacent dark maze rooms) has no traps or itemsItems: Jar of Holding[3] (SE room)Little Belly Seed (room just L of center)Herb of Confusion (NE room, the NW herb)Antidote Herb (NE room, the SE herb)3F:Hints / notes: dark maze room has 1 item, no trapsuse monster scroll just inside a big room, get lots more (random?) lootyes there are 2 staves of paralysis in (W room)Items: Herb of Sight (SE room)(cursed) Hiding Jar[3] (SE room)Monster Scroll (SW room, dark maze)Staff of Paralysis[?] (W room) (is this cursed?)Staff of Paralysis[?] (W room) (is this also cursed?)4F:Hints / notes: verified: it doesn't matter if you take stairs or pitfall trap, next level is the sametreasure island: SW roomunequip trap exists in Treasure Island room, around the moat, if you need to remove cursed itemN center room has Spring Trapcan take advantage of Riceball Monster to make many Big Riceballs out of less useful itemsdespite massive food and 30+ attempts, I never managed to spring onto the islandbut, you have switching staff, paralysis staff, and a flying monsterso if you want the treasure on the island, you can get itItems: Switching Staff[?] (NW room)Treasure Island items: Dragonkiller+1Wood Shield+2411 gitans5F:Hints / notes: remote Field Bandit destroys remote items w/i 10 turns :^(I've gone both routes from start room, but still can't reach one items in timecentral room has stairs and only 1 entrance blocked by Summon Trapyou may lose both items in central room if you summon many monsters including Field Bandit :^(Items: Little Belly Seed (SW room)Drain Buster+2 (just N of SW room)(turned to weeds) (NE room)Herb of Strength (central room, w/stairs)Power Up Scroll (central room, w/stairs)6F:Hints / notes: remote Field Bandit destroys remote items w/i 10 turns :^(many hidden passages and 3 hidden roomssecret passage #1 leads E from (NW room)secret passage #2 leads E from room (just E of SW corner)more secret passages interconnect the 3 hidden rooms (one of which has the stairs)Items: Katana+0 (W room)Jar of Holding[4] (just E of SW room)(turned to weeds) (just W of NE room, w/stairs)(turned to weeds) (just W of NE room, w/stairs)(turned to weeds) (just S of NE room)7F:Hints / notes: a long secret passage connects both northern roomsbut you can get to all rooms w/o using the secret passageItems: Switching Staff[?] (start room)Iron Shield+1 (SE room)8F:Hints / notes: Items:Staff of Postpone[?] (start room)Jar of Change[4] (N center room)Chiropractic Jar[5] (N center room)Cudgel+2 (just E of NW corner)9F:Hints / notes: treasure island: SE roomNW corner room is big & dark; Owl just inside SE entrance to this roomenter the NW room from the S and take the longer hallway route -- Owl is right thereItems: Poison Herb (start room, NE corner, w/stairs)(cursed) Air Bless Scr. (SE room, not on treasure island)Monster Jar[5] (SE room, not on treasure island)Treasure Island items: ??? Staff??? Shieldgitans10F:Hints / notes: a long secret passage connects both northern roomsbut you can get to all rooms w/o using the secret passage451 gitan bag is N'Duba (N room)Items: Switching Staff[?] (start room)Jar of Holding[3] (W room)11F:Hints / notes: S room just W of center is dark room; Owl in middle of W side of this roomhead E from start room and you'll hit the Owl right awayItems: Mastersword+0 (W room)(cursed) Monster Scroll (N center room)Staff of Stability[?] (S central room)Staff of Stability[?] (S room just E of center)12F:Hints / notes: shop (SW room)I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items: Staff of Recovery[5] (just E of NW room, w/stairs)Restorative Herb (NE room)Sickle Slayer+1 (NE room)Shop items, in reading order: Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 900013F:Hints / notes: don't worry, cursed items don't have their normal effects :^)Items: (cursed) A/B of Loss (start room, SW room)Scroll of Traps (start room, SW room)Herb of Confusion (NW room, w/stairs)Evasive Shield+0 (NE room)14F:Hints / notes: shop (central room); E-E-S from start roomtrivia: if your "hands are full", you won't see prices in shopsunless you try to use the item directly off the floor, which you can do(I had read a Scroll of Traps from a random drop and fell through a pitfall)(The pitfall trap was created inside the shop, very useful if I had seen it first!)Items: Chiropractic Jar[5] (N row, W room, start room)Hands Full Scroll (S row, W room)Scroll of Identity (N row, just W of center)Acclerating Staff[4] (N row, just W of center)Jar of Change[4] (N row, just W of center)Shop items, in reading order: Wooden Arrow[8] 80Gold Shield 6500Iron Shield 2000Herb of Revival 5000Knifegator Meat 2000Special Riceball 300Accelerating Staff[3] 980Scroll of Identity 300Big Riceball 30015F:Hints / notes: shop (just E of center)on one run, I found a Discount Armband on an earlier flooron another run, I stole from an earlier shop to build up moneyon another run, someone else found a Walrus Jar on an earlier floorbut you should be able to get the Kabra's Blade by being efficient with moneyItems: Air Bless Scroll (just W of SE room)Chiropractic Jar[3] (SW room)Big Belly Seed (N central room, w/stairs)Shop items, in reading order: Jar of Identity[4] 4200Kabra's Blade+0 15000Drain Buster+2 3972Chiropractic Jar[3] 1950Pointless Jar[4] 1680Big Riceball 300Big Riceball 300Antidrain Armband 3000Staff of Happiness[3] 65016F:Hints / notes: Items:Bronzeward+3 (start room)Hide Shield+1 (N central room)Staff of Recovery[4] (N central room)Katana+0 (just E of NW corner)17F:Hints / notes: 1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?)you can run to E exit and survive if you have Chiropractic Jaralso, beware pit trap in 1st room near L walldark maze room on E edge has no traps or itemsItems: Pickaxe+1 (start room)Bottomless Jar[5] (start room)Scroll of Traps (NE room)18F:Hints / notes: trivia: you can't use a pitfall trap to fall past the floor w/lost wandererfinal monster house (just W of SE corner)for me, monster house was dragons, including 2 big ones -- be careful!Items: Earth Bless Scroll (W room)Sleeping Herb (just E of NW room)Mastersword+1 (just W of NE room)Monster House items: Herb of Sight(cursed) Poison HerbRestorative HerbHerb of Life (may have been a monster drop)(cursed) Air Bless Scr. Walrus Jar[3]Katana+0??? Staff[?] (may have been a monster drop)