Community:Shiren 1 DS RPFI 10: Difference between revisions
Mystery Dungeon GP>Korra II A Royal (Created page with " Category:Shiren 1 Gameplay Elements") |
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[[Category:Shiren 1 Gameplay Elements]] | [[Category:Shiren 1 Gameplay Elements]] | ||
== Information == | |||
[[Shiren 1/Locations/Final Puzzle|Final Puzzle]] 3F | |||
=== Reward: === | |||
<blockquote>Evasive Shield +2</blockquote><blockquote>Crecent Arm</blockquote><blockquote>Pitcher's Armband</blockquote> | |||
=== Storehouse Jar: No === | |||
=== Author: rhaining === | |||
== Password(s): == | |||
{| class="wikitable" | |||
|HCC5S !JBW B86RX | |||
XFRF1 MRW8 N0RJ3 | |||
Y0QN8 0!VX MNQF1 | |||
CQBH0 6JDF PK720 | |||
|} | |||
== Walkthrough == | |||
The Monster House on Floor 3 is difficult without a weapon. On floor 1 or 2, use the Happiness Staff on a Cave Mamel twice to turn it into a Gitan Mamel, then kill it with a Gitan Bag to get to a high enough level before cleaning the monster house. Instead of a Mamel you can also level up a Ricebaby, then kill it with the Big Riceball on floor 2. | |||
=== 1F: === | |||
Pitcher's Armband | |||
Evasive Shield [+2] | |||
Staff of Happiness [3] | |||
Kigny Seed | |||
=== 2F: === | |||
Hands Full Scroll [E] | |||
Scroll of Blessing [S] | |||
Antidote Herb [Cursed] | |||
=== 3F: === | |||
Weakening Jar [5] | |||
There are only two rooms here, the Monster House is in the second. There's a Landmine Trap blocking the first cell. Strike it, to reduce the chance for it to explode. Items inside the Monster House, in reading order: | |||
Antidote Herb | |||
Poison Herb | |||
Scroll of Blessing | |||
Herb of Strength | |||
Crescent Arm | |||
Scroll of Haste | |||
Jar of Hiding [5] | |||
Herb of Sight | |||
Restorative Herb | |||
Jar of Hiding [4] | |||
== Notes == | |||
{| class="wikitable" | |||
|Name | |||
|# times you died | |||
|Reason for doing run | |||
|Rating 1-> 10 (best) | |||
|- | |||
|rhaining | |||
| - | |||
|Creator of Password, partial Walkthrough | |||
|? | |||
|- | |||
|Jigokuro | |||
|? | |||
|Walkthrough, correcting Errors | |||
|? | |||
|- | |||
|Hobserk | |||
|0 | |||
|Happiness Staff, Writing Strategy | |||
|3 | |||
|} |
Revision as of 11:01, 30 March 2019
Information
Final Puzzle 3F
Reward:
Evasive Shield +2
Crecent Arm
Pitcher's Armband
Storehouse Jar: No
Author: rhaining
Password(s):
HCC5S !JBW B86RX
XFRF1 MRW8 N0RJ3 Y0QN8 0!VX MNQF1 CQBH0 6JDF PK720 |
Walkthrough
The Monster House on Floor 3 is difficult without a weapon. On floor 1 or 2, use the Happiness Staff on a Cave Mamel twice to turn it into a Gitan Mamel, then kill it with a Gitan Bag to get to a high enough level before cleaning the monster house. Instead of a Mamel you can also level up a Ricebaby, then kill it with the Big Riceball on floor 2.
1F:
Pitcher's Armband
Evasive Shield [+2]
Staff of Happiness [3]
Kigny Seed
2F:
Hands Full Scroll [E]
Scroll of Blessing [S]
Antidote Herb [Cursed]
3F:
Weakening Jar [5]
There are only two rooms here, the Monster House is in the second. There's a Landmine Trap blocking the first cell. Strike it, to reduce the chance for it to explode. Items inside the Monster House, in reading order:
Antidote Herb
Poison Herb
Scroll of Blessing
Herb of Strength
Crescent Arm
Scroll of Haste
Jar of Hiding [5]
Herb of Sight
Restorative Herb
Jar of Hiding [4]
Notes
Name | # times you died | Reason for doing run | Rating 1-> 10 (best) |
rhaining | - | Creator of Password, partial Walkthrough | ? |
Jigokuro | ? | Walkthrough, correcting Errors | ? |
Hobserk | 0 | Happiness Staff, Writing Strategy | 3 |