Shiren 1 DS:Fay's Puzzle: Reflected Magic: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal No edit summary |
Mystery Dungeon GP>Korra II A Royal |
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# Move into the next room and allow the [[Shiren 1/Monsters/Thiefwalrus|Theifwalrus]]' to steal your Staff items before picking up/equipping the [[Shiren 1/Items/Weapons/Homing Blade|Homing Blade]]. | # Move into the next room and allow the [[Shiren 1/Monsters/Thiefwalrus|Theifwalrus]]' to steal your Staff items before picking up/equipping the [[Shiren 1/Items/Weapons/Homing Blade|Homing Blade]]. | ||
# Once you have entered the room to your East and can see the numerous Mini-Robbers, swing your sword to get them to move closer to you. | # Once you have entered the room to your East and can see the numerous Mini-Robbers, swing your sword to get them to move closer to you. | ||
# Now, kill them one by one (you'll level up part way through, which will keep you alive) and move onto the Stairway! | # Now, kill them one by one (you'll level up part way through, which will keep you alive) and move onto the [[Stairs|Stairway]]! | ||
==Monster Appearances== | ==Monster Appearances== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Sprite | ! rowspan="2" |Sprite | ||
! | ! colspan="2" |[[Shiren 1/Monsters|Monster]] | ||
! rowspan="2" |HP | |||
|- | |||
!English | |||
!Japanese | !Japanese | ||
|- | |- | ||
! | ![[File:Pickpocket.png|center|link=https://shiren.gamepedia.com/File:Pickpocket.png]] | ||
| | |[[Shiren 1/Monsters/Pickpocket|Pickpocket]] X2 | ||
| | |ガマラ | ||
| | |10 | ||
|- | |||
![[File:Mini Robber.png|center|link=https://shiren.gamepedia.com/File:Mini_Robber.png]] | |||
|[[Shiren 1/Monsters/Mini Robber|Mini Robber]] X6 | |||
|豆山賊 | |||
|5 | |||
|- | |||
![[File:Thiefwalrus.png|center|link=https://shiren.gamepedia.com/File:Thiefwalrus.png]] | |||
|[[Shiren 1/Monsters/Thiefwalrus|Thiefwalrus]] X2 | |||
|ぬすっトド | |||
|45 | |||
|- | |||
![[File:Air Devil.png|center|link=https://shiren.gamepedia.com/File:Air_Devil.png]] | |||
|[[Shiren 1/Monsters/Air Devil|Air Devil]] | |||
|エーテルデビル | |||
|50 | |||
|} | |} | ||
[[Category:Shiren 1 Gameplay Elements]][[Category:Fay's Puzzles]][[Category:Minigames]] | [[Category:Shiren 1 Gameplay Elements]][[Category:Fay's Puzzles]][[Category:Minigames]] |
Revision as of 01:17, 2 September 2019
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Long-Range Attacks | Great Hall Chase |
Puzzle #44/50: Reflected Magic
Things to be learned:
Solution:
- Pick up the Herb of Sight, the Staff of Postpone and the staff of the Knockback Staff.
- Eat the Herb of Sight and move to the North wall, luring the enemy to your West as you go.
- When it has reached the top of the screen, swing the Knockback Staff at it in order to knock yourself across the water.
- Move into the next room and allow the Theifwalrus' to steal your Staff items before picking up/equipping the Homing Blade.
- Once you have entered the room to your East and can see the numerous Mini-Robbers, swing your sword to get them to move closer to you.
- Now, kill them one by one (you'll level up part way through, which will keep you alive) and move onto the Stairway!
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Pickpocket X2 | ガマラ | 10 | |
Mini Robber X6 | 豆山賊 | 5 | |
Thiefwalrus X2 | ぬすっトド | 45 | |
Air Devil | エーテルデビル | 50 |