Shiren 1 DS:Fay's Puzzle: Recognizing Trouble: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
Mystery Dungeon GP>Korra II A Royal
No edit summary
Mystery Dungeon GP>Korra II A Royal
Line 12: Line 12:


===== Solution: =====
===== Solution: =====
# Move south across the Poison Dart Trap, the Dream Gas Trap, and the Spinning Trap.
# If you become confused, use turns with attacks/A+B rather than trying to move.
# Pick up the [[Shiren 1/Items/Scrolls/Need|Scroll of Need]] and continue heading South into the next room.
# Move onto the second Scroll of Need and then read it.
# Each of the monsters in the room will be stopped and you can freely access the Stairway.


==Monster Appearances==
==Monster Appearances==

Revision as of 23:07, 11 April 2019

Previous: Next:
Don't Read From Afar

Puzzle #20/50: Recognizing Trouble

Things to be learned:
Solution:
  1. Move south across the Poison Dart Trap, the Dream Gas Trap, and the Spinning Trap.
  2. If you become confused, use turns with attacks/A+B rather than trying to move.
  3. Pick up the Scroll of Need and continue heading South into the next room.
  4. Move onto the second Scroll of Need and then read it.
  5. Each of the monsters in the room will be stopped and you can freely access the Stairway.

Monster Appearances

Sprite Name Japanese HP