Shiren 1 DS:Fay's Puzzle: No Fire!: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal m (Korra II A Royal moved page Shiren 1 DS/Fay's Puzzles/No Fire! to Shiren 1 DS/Fay's Puzzle:/No Fire! without leaving a redirect) |
Mystery Dungeon GP>Korra II A Royal m (Korra II A Royal moved page Shiren 1 DS/Fay's Puzzle:/No Fire! to Shiren 1 DS/Fay's Puzzle: No Fire! without leaving a redirect) |
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Revision as of 23:38, 10 November 2020
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Ghostly Moves | Gitans? |
Puzzle #26/50: No Fire!
Things to be learned:
Solution:
- Pick up the three Dragon Herbs and the Pitcher's Armband.
- Equip the latter and throw one of the former at the Inferno on the other side of the water.
- Move into the next room and throw another Dragon Herb at the Inferno in there.
- Move onto the Stairway!
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Inferno X2 | 火炎入道 | 35 |