Shiren 1 DS:Fay's Puzzle: No Fire!: Difference between revisions

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Mystery Dungeon GP>Korra II A Royal
m (Korra II A Royal moved page Shiren 1 DS/Fay's Puzzle:/No Fire! to Shiren 1 DS/Fay's Puzzle: No Fire! without leaving a redirect)
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Revision as of 23:38, 10 November 2020

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Ghostly Moves Gitans?

Puzzle #26/50: No Fire!

Things to be learned:
Solution:
  1. Pick up the three Dragon Herbs and the Pitcher's Armband.
  2. Equip the latter and throw one of the former at the Inferno on the other side of the water.
  3. Move into the next room and throw another Dragon Herb at the Inferno in there.
  4. Move onto the Stairway!

Monster Appearances

Sprite Monster HP
English Japanese
Inferno X2 火炎入道 35