Shiren 1 DS:Fay's Puzzle: No Fire!: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal No edit summary |
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[[Category:Shiren 1 Gameplay Elements]] | |||
[[Category:Shiren 1 Gameplay Elements]][[Category:Fay's Puzzles]][[Category:Minigames]] |
Revision as of 06:42, 27 July 2019
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Ghostly Moves | Gitans? |
Puzzle #26/50: No Fire!
Things to be learned:
Solution:
- Pick up the three Dragon Herbs and the Pitcher's Armband.
- Equip the latter and throw one of the former at the Inferno on the other side of the water.
- Move into the next room and throw another Dragon Herb at the Inferno in there.
- Move onto the Stairway!
Monster Appearances
Sprite | Name | Japanese | HP |
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