Shiren 1 DS:Fay's Puzzle: No Fire!: Difference between revisions
Jump to navigation
Jump to search
Mystery Dungeon GP>Korra II A Royal No edit summary |
Mystery Dungeon GP>Korra II A Royal |
||
Line 12: | Line 12: | ||
===== Solution: ===== | ===== Solution: ===== | ||
# Pick up the three [[Shiren 1/Items/Herbs/Dragon|Dragon Herbs]] and the [[Shiren 1/Items/Armbands/Pitchers|Pitcher's Armband]]. | |||
# Equip the latter and throw one of the former at the [[Shiren 1/Monsters/Inferno Family|Inferno]] on the other side of the water. | |||
# Move into the next room and throw another Dragon Herb at the Inferno in there. | |||
# Move onto the Stairway! | |||
==Monster Appearances== | ==Monster Appearances== |
Revision as of 00:32, 12 April 2019
This article contains two or more stub sections. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Previous: | Next: |
---|---|
Ghostly Moves | Gitans? |
Puzzle #26/50: No Fire!
Things to be learned:
Solution:
- Pick up the three Dragon Herbs and the Pitcher's Armband.
- Equip the latter and throw one of the former at the Inferno on the other side of the water.
- Move into the next room and throw another Dragon Herb at the Inferno in there.
- Move onto the Stairway!
Monster Appearances
Sprite | Name | Japanese | HP |
---|---|---|---|