Shiren 1 DS:Double Speed: Difference between revisions

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{{Stub}}
{{Infobox  States (Shiren 1)
{{Infobox  States (Shiren 1)
| name = Double Speed
| name = Double Speed
倍速
倍速
| image = Shiren 1 DS States Double Speed.png
| image = Shiren 1 DS - Double Speed menu effect.png
| description = The target's speed is increased by one level.
| description = The target's speed is increased by one level.
| # of turns =  
| # of turns = 5 normal turns
| Effect Type = Shiren:Positive Monsters:Negative
| Effect Type = Shiren: Positive Monsters: Negative
}}
}}
== Effect on Shiren ==
== Effect on Shiren ==
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*1 movement turn and 1 attacking turn
*1 movement turn and 1 attacking turn
*2 attacking turns
*2 attacking turns
The duration of the effect is dependent on how it was inflicted.


==Effect on Monsters==
==Effect on Monsters==
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===Effect of 1 speed increase===
===Effect of 1 speed increase===
Slow - Normal [[Introduction to Basic Gameplay (Shiren)|Speed]]
Slow Normal speed
Normal - Monsters: Single attack, Shiren: Double Attack
<br>Normal Monsters: Single attack, Shiren: Double Attack
DS:Single attack - Double Attack.
<br>DS:Single attack Double Attack.
DS:Double attack - No effect.
<br>DS:Double attack No effect.


== How to inflict this effect ==
== How to get affected ==
===Shiren===
===Shiren===
* Get hit by the magic ability of a [[Shiren 1/Monsters/Skull Mage|Skull Mage]] with the speed effect.
* Get hit by the magic ability of a [[Shiren 1/Monsters/Skull Mage|Skull Mage]] with the speed effect. - 12 Double Speed turns (5-6 normal turns.)
*Get hit by the bolt of an [[Shiren 1/Items/Staves/Accelerating|Accelerating Staff]] that is reflected back at Shiren by an [[Shiren 1/Monsters/Air Devil Family|Air Devil Family Monster]].
*Get hit by the bolt of an [[Shiren 1/Items/Staves/Accelerating|Accelerating Staff]] that is reflected back at Shiren by an [[Shiren 1/Monsters/Air Devil Family|Air Devil Family Monster]]. - 11 Double Speed turns (5-6 normal turns.)


===Monsters===
===Monsters===
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====<span style="color:red">Caution</span>====
====<span style="color:red">Caution</span>====
A Monster whose speed was artificially sped up, see:How to inflict this effect, will not be returned to 'normal' speed when 'Sealed'. However, 'double attack' monsters will will become 'single attack' monsters.
A Monster whose speed was artificially sped up, see: [[Shiren 1/Gameplay Elements/States/Double Speed#How to get affected|How to get affected]], will not be returned to 'normal' speed when 'Sealed'. However, 'double attack' monsters will will become 'single attack' monsters.


==Gallery==
==Gallery==

Revision as of 12:01, 11 November 2019

Template:Infobox States (Shiren 1)

Effect on Shiren

You will now be able to move twice in one turn. In one turn, Shiren has the following options:

  • 2 movement turns
  • 1 movement turn and 1 attacking turn
  • 2 attacking turns

The duration of the effect is dependent on how it was inflicted.

Effect on Monsters

There are two degrees of Double Speed in Monsters, those that, when stationary for one turn next to a target:

  • Cannot attack twice in that turn. Single Attack.
  • Can attack twice in that turn. - Double Attack. ('Double Speed' Shiren falls into this category).

Some monsters inherently move at double speed, and of these, some can also double attack.

Effect of 1 speed increase

Slow → Normal speed
Normal → Monsters: Single attack, Shiren: Double Attack
DS:Single attack → Double Attack.
DS:Double attack → No effect.

How to get affected

Shiren

  • Get hit by the magic ability of a Skull Mage with the speed effect. - 12 Double Speed turns (5-6 normal turns.)
  • Get hit by the bolt of an Accelerating Staff that is reflected back at Shiren by an Air Devil Family Monster. - 11 Double Speed turns (5-6 normal turns.)

Monsters

  • Level the monster up into a form that inherently moves at double speed.
  • Read a Scroll of Sleep and wait <14 turns for nearby monsters or those in the same room to wake up with their speed one level higher.
  • Read a Scroll of Haste to increase the speed of nearby monsters or those in the same room by one level.
  • Swing or throw an Accelerating Staff at the monster.
  • Transform into a Skull Mage and cast magic with the speed effect on the monster.

How to cure

As a beneficial status condition, the player likely wouldn't want to cure the 'Invisible' status and therefore would avoid ways of accidentally curing the condition. These methods are listed below:

Monsters

  • If the speed increase of the monster is inherent, inflicting the 'Sealed' status on them will change their speed to 'normal'. Some methods for achieving this are listed below:
  • Swing or throw a Sealing Staff at the monster.
  • As a Trap Master, either throw or have the monster trigger either a Unequip Trap or a Curse Trap.

Caution

A Monster whose speed was artificially sped up, see: How to get affected, will not be returned to 'normal' speed when 'Sealed'. However, 'double attack' monsters will will become 'single attack' monsters.

Gallery