Shiren 1 DS:Deep Sleep: Difference between revisions
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== How to cure == | == How to cure == | ||
* Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds. | * Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds. | ||
* Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness|Slowness Trap]] as a [[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] or as a [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster]], or successfully throwing the [[Shiren 1/Gameplay Elements/Traps|Trap]] at the monster. [[:Category:Floating-type Monsters|Floating-type Monsters]] cannot be affected by traps before reading a [[Shiren 1/Items/Scrolls/Super Trap|Super Trap Scroll]] on the same floor. | * Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness Trap|Slowness Trap]] as a [[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] or as a [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster]], or successfully throwing the [[Shiren 1/Gameplay Elements/Traps|Trap]] at the monster. [[:Category:Floating-type Monsters|Floating-type Monsters]] cannot be affected by traps before reading a [[Shiren 1/Items/Scrolls/Super Trap|Super Trap Scroll]] on the same floor. | ||
A Trap with a [[Shiren 1/Gameplay Elements/States/Sealed|Sealing]] effect such as a [[Shiren 1/Gameplay Elements/Traps/Curse Trap|Curse Trap]] or [[Shiren 1/Gameplay Elements/Traps/Unequip Trap|Unequip Trap]] will not decrease a hastened monster's speed. | |||
==Gallery== | ==Gallery== |
Revision as of 15:30, 27 September 2019
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Template:Infobox States (Shiren 1)
Effect on Monsters
Monsters will be Asleep for 14 normal [[Speed] turns, then will wake up and permanently be Hastened by one level.
Cause of State
Reading a Scroll of Sleep will inflict this status on monsters.
How to cure
- Transforming the monster by successfully throwing Monster Meat at them. Presumably of a monster that does not not normally move at high speeds.
- Having the monster trigger a Slowness Trap as a Trap Master or as a Mecharoid Family Monster, or successfully throwing the Trap at the monster. Floating-type Monsters cannot be affected by traps before reading a Super Trap Scroll on the same floor.
A Trap with a Sealing effect such as a Curse Trap or Unequip Trap will not decrease a hastened monster's speed.