Draft:Rescue Team DX:List of Abilities: Difference between revisions
Jump to navigation
Jump to search
Mystery Dungeon GP>Prolyfic8 (Created page with "{{Stub}}{{Cleanup}} == General Information == == List of Abilities == {| class="sortable module" style="border:3px solid #0B2630; border-radius:10px; background:#0B2630; text...") |
Mystery Dungeon GP>Prolyfic8 No edit summary |
||
Line 3: | Line 3: | ||
== List of Abilities == | == List of Abilities == | ||
{| class="sortable module" style="border:3px solid #0B2630; border-radius:10px; background:#0B2630; text-align:center" | {| class="sortable module" align="center" style="border:3px solid #0B2630; border-radius:10px; background:#0B2630; text-align:center" | ||
|- style="background:#DE4030" | |- style="background:#DE4030" | ||
! colspan="2" style="padding-left:5px; padding-right:5px" |Name | ! colspan="2" style="padding-left:5px; padding-right:5px" |Name | ||
Line 14: | Line 14: | ||
| | | | ||
|Changes the weather to clear. | |Changes the weather to clear. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Arena Trap|Arena Trap]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Blaze|Blaze]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Chlorophyll|Chlorophyll]] | |[[Rescue Team DX/Chlorophyll|Chlorophyll]] | ||
Line 22: | Line 30: | ||
| | | | ||
|Prevents reduction of stats. | |Prevents reduction of stats. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Cloud Nine|Cloud Nine]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Compoundeyes|Compoundeyes]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Cute Charm|Cute Charm]] | |[[Rescue Team DX/Cute Charm|Cute Charm]] | ||
| | | | ||
|It causes attackers to become infatuated. | |It causes attackers to become infatuated. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Damp|Damp]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Drizzle|Drizzle]] | |[[Rescue Team DX/Drizzle|Drizzle]] | ||
Line 34: | Line 54: | ||
| | | | ||
|Changes the weather to sunny. | |Changes the weather to sunny. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Early Bird|Early Bird]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Effect Spore|Effect Spore]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Flame Body|Flame Body]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Flash Fire|Flash Fire]] | |[[Rescue Team DX/Flash Fire|Flash Fire]] | ||
| | | | ||
|Zeroes damage from Fire-type move hits, and boosts own Fire moves. | |Zeroes damage from Fire-type move hits, and boosts own Fire moves. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Forecast|Forecast]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Guts|Guts]] | |[[Rescue Team DX/Guts|Guts]] | ||
| | | | ||
|The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition. | |The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Huge Power|Huge Power]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Hustle|Hustle]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Hyper Cutter|Hyper Cutter]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Illuminate|Illuminate]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Immuinity|Immuinity]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Inner Focus|Inner Focus]] | |[[Rescue Team DX/Inner Focus|Inner Focus]] | ||
| | | | ||
|Prevents cringing. | |Prevents cringing. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Insomnia|Insomnia]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Intimidate|Intimidate]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Keen Eye|Keen Eye]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Levitate|Levitate]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Lightningrod|Lightningrod]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Limber|Limber]] | |[[Rescue Team DX/Limber|Limber]] | ||
| | | | ||
|Prevents paralysis. | |Prevents paralysis. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Liquid Ooze|Liquid Ooze]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Magma Armor|Magma Armor]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Magnet Pull|Magnet Pull]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Marvel Scale|Marvel Scale]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Minus|Minus]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Natural Cure|Natural Cure]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Oblivious|Oblivious]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Overgrow|Overgrow]] | |[[Rescue Team DX/Overgrow|Overgrow]] | ||
| | | | ||
|Boosts the power of Grass-type moves when HP is low. | |Boosts the power of Grass-type moves when HP is low. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Own Tempo|Own Tempo]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Pickup|Pickup]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Plus|Plus]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Poison Point|Poison Point]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Pressure|Pressure]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Pure Power|Pure Power]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Rain Dish|Rain Dish]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Rock Head|Rock Head]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Rough Skin|Rough Skin]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Run Away|Run Away]] | |[[Rescue Team DX/Run Away|Run Away]] | ||
| | | | ||
|Becomes terrified and flees when HP gets low. Leaders will resist this urge. | |Becomes terrified and flees when HP gets low. Leaders will resist this urge. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Sand Stream|Sand Stream]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Sand Veil|Sand Veil]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Serene Grace|Serene Grace]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Shadow Tag|Shadow Tag]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Shed Skin|Shed Skin]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Shell Armor|Shell Armor]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Shield Dust|Shield Dust]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Soundproof|Soundproof]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Speed Boost|Speed Boost]] | |[[Rescue Team DX/Speed Boost|Speed Boost]] | ||
| | | | ||
|The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon. | |The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon. | ||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Static|Static]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Stench|Stench]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Sticky Hold|Sticky Hold]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Sturdy|Sturdy]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Suction Cups|Suction Cups]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Swarm|Swarm]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Swift Swim|Swift Swim]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Synchronize|Synchronize]] | |[[Rescue Team DX/Synchronize|Synchronize]] | ||
Line 67: | Line 267: | ||
|Shares status problems with any Pokémon in reach. | |Shares status problems with any Pokémon in reach. | ||
|- style="background:#F2EAED" | |- style="background:#F2EAED" | ||
|[[Rescue Team DX/Thick Fat|Thick Fat]] | |||
| | | | ||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Torrent|Torrent]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Trace|Trace]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Truant|Truant]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Vital Spirit|Vital Spirit]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Volt Absorb|Volt Absorb]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Water Veil|Water Veil]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/White Smoke|White Smoke]] | |||
| | |||
| | |||
|- style="background:#F2EAED" | |||
|[[Rescue Team DX/Wonder Guard|Wonder Guard]] | |||
| | | | ||
| | | |
Revision as of 16:23, 29 February 2020
This article contains two or more stub sections. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
This article is in a sorry state. |
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Please help improve this if you can. The Discussion page may contain suggestions.
General Information
List of Abilities
Name | Notes | |
---|---|---|
English | Japanese | |
Air Lock | Changes the weather to clear. | |
Arena Trap | ||
Blaze | ||
Chlorophyll | Boosts attack frequency if the weather is sunny. | |
Clear Body | Prevents reduction of stats. | |
Cloud Nine | ||
Compoundeyes | ||
Cute Charm | It causes attackers to become infatuated. | |
Damp | ||
Drizzle | Changes the weather to rainy. | |
Drought | Changes the weather to sunny. | |
Early Bird | ||
Effect Spore | ||
Flame Body | ||
Flash Fire | Zeroes damage from Fire-type move hits, and boosts own Fire moves. | |
Forecast | ||
Guts | The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition. | |
Huge Power | ||
Hustle | ||
Hyper Cutter | ||
Illuminate | ||
Immuinity | ||
Inner Focus | Prevents cringing. | |
Insomnia | ||
Intimidate | ||
Keen Eye | ||
Levitate | ||
Lightningrod | ||
Limber | Prevents paralysis. | |
Liquid Ooze | ||
Magma Armor | ||
Magnet Pull | ||
Marvel Scale | ||
Minus | ||
Natural Cure | ||
Oblivious | ||
Overgrow | Boosts the power of Grass-type moves when HP is low. | |
Own Tempo | ||
Pickup | ||
Plus | ||
Poison Point | ||
Pressure | ||
Pure Power | ||
Rain Dish | ||
Rock Head | ||
Rough Skin | ||
Run Away | Becomes terrified and flees when HP gets low. Leaders will resist this urge. | |
Sand Stream | ||
Sand Veil | ||
Serene Grace | ||
Shadow Tag | ||
Shed Skin | ||
Shell Armor | ||
Shield Dust | ||
Soundproof | ||
Speed Boost | The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon. | |
Static | ||
Stench | ||
Sticky Hold | ||
Sturdy | ||
Suction Cups | ||
Swarm | ||
Swift Swim | ||
Synchronize | Shares status problems with any Pokémon in reach. | |
Thick Fat | ||
Torrent | ||
Trace | ||
Truant | ||
Vital Spirit | ||
Volt Absorb | ||
Water Veil | ||
White Smoke | ||
Wonder Guard |