Draft:Rescue Team DX:List of Abilities: Difference between revisions

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== List of Abilities ==
== List of Abilities ==
{| class="sortable module" style="border:3px solid #0B2630; border-radius:10px; background:#0B2630; text-align:center"
{| class="sortable module" align="center" style="border:3px solid #0B2630; border-radius:10px; background:#0B2630; text-align:center"
|- style="background:#DE4030"
|- style="background:#DE4030"
! colspan="2" style="padding-left:5px; padding-right:5px" |Name
! colspan="2" style="padding-left:5px; padding-right:5px" |Name
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|Changes the weather to clear.
|Changes the weather to clear.
|- style="background:#F2EAED"
|[[Rescue Team DX/Arena Trap|Arena Trap]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Blaze|Blaze]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Chlorophyll|Chlorophyll]]
|[[Rescue Team DX/Chlorophyll|Chlorophyll]]
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|Prevents reduction of stats.
|Prevents reduction of stats.
|- style="background:#F2EAED"
|[[Rescue Team DX/Cloud Nine|Cloud Nine]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Compoundeyes|Compoundeyes]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Cute Charm|Cute Charm]]
|[[Rescue Team DX/Cute Charm|Cute Charm]]
|
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|It causes attackers to become infatuated.
|It causes attackers to become infatuated.
|- style="background:#F2EAED"
|[[Rescue Team DX/Damp|Damp]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Drizzle|Drizzle]]
|[[Rescue Team DX/Drizzle|Drizzle]]
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|
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|Changes the weather to sunny.
|Changes the weather to sunny.
|- style="background:#F2EAED"
|[[Rescue Team DX/Early Bird|Early Bird]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Effect Spore|Effect Spore]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Flame Body|Flame Body]]
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|
|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Flash Fire|Flash Fire]]
|[[Rescue Team DX/Flash Fire|Flash Fire]]
|
|
|Zeroes damage from Fire-type move hits, and boosts own Fire moves.
|Zeroes damage from Fire-type move hits, and boosts own Fire moves.
|- style="background:#F2EAED"
|[[Rescue Team DX/Forecast|Forecast]]
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|
|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Guts|Guts]]
|[[Rescue Team DX/Guts|Guts]]
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|The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition.
|The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition.
|- style="background:#F2EAED"
|[[Rescue Team DX/Huge Power|Huge Power]]
|
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|- style="background:#F2EAED"
|[[Rescue Team DX/Hustle|Hustle]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Hyper Cutter|Hyper Cutter]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Illuminate|Illuminate]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Immuinity|Immuinity]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Inner Focus|Inner Focus]]
|[[Rescue Team DX/Inner Focus|Inner Focus]]
|
|
|Prevents cringing.
|Prevents cringing.
|- style="background:#F2EAED"
|[[Rescue Team DX/Insomnia|Insomnia]]
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|
|- style="background:#F2EAED"
|[[Rescue Team DX/Intimidate|Intimidate]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Keen Eye|Keen Eye]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Levitate|Levitate]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Lightningrod|Lightningrod]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Limber|Limber]]
|[[Rescue Team DX/Limber|Limber]]
|
|
|Prevents paralysis.
|Prevents paralysis.
|- style="background:#F2EAED"
|[[Rescue Team DX/Liquid Ooze|Liquid Ooze]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Magma Armor|Magma Armor]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Magnet Pull|Magnet Pull]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Marvel Scale|Marvel Scale]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Minus|Minus]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Natural Cure|Natural Cure]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Oblivious|Oblivious]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Overgrow|Overgrow]]
|[[Rescue Team DX/Overgrow|Overgrow]]
|
|
|Boosts the power of Grass-type moves when HP is low.
|Boosts the power of Grass-type moves when HP is low.
|- style="background:#F2EAED"
|[[Rescue Team DX/Own Tempo|Own Tempo]]
|
|
|- style="background:#F2EAED"
|[[Rescue Team DX/Pickup|Pickup]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Plus|Plus]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Poison Point|Poison Point]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Pressure|Pressure]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Pure Power|Pure Power]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Rain Dish|Rain Dish]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Rock Head|Rock Head]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Rough Skin|Rough Skin]]
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|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Run Away|Run Away]]
|[[Rescue Team DX/Run Away|Run Away]]
|
|
|Becomes terrified and flees when HP gets low. Leaders will resist this urge.
|Becomes terrified and flees when HP gets low. Leaders will resist this urge.
|- style="background:#F2EAED"
|[[Rescue Team DX/Sand Stream|Sand Stream]]
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|
|- style="background:#F2EAED"
|[[Rescue Team DX/Sand Veil|Sand Veil]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Serene Grace|Serene Grace]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Shadow Tag|Shadow Tag]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Shed Skin|Shed Skin]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Shell Armor|Shell Armor]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Shield Dust|Shield Dust]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Soundproof|Soundproof]]
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|
|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Speed Boost|Speed Boost]]
|[[Rescue Team DX/Speed Boost|Speed Boost]]
|
|
|The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon.
|The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon.
|- style="background:#F2EAED"
|[[Rescue Team DX/Static|Static]]
|
|
|- style="background:#F2EAED"
|[[Rescue Team DX/Stench|Stench]]
|
|
|- style="background:#F2EAED"
|[[Rescue Team DX/Sticky Hold|Sticky Hold]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Sturdy|Sturdy]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Suction Cups|Suction Cups]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Swarm|Swarm]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Swift Swim|Swift Swim]]
|
|
|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Synchronize|Synchronize]]
|[[Rescue Team DX/Synchronize|Synchronize]]
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|Shares status problems with any Pokémon in reach.
|Shares status problems with any Pokémon in reach.
|- style="background:#F2EAED"
|- style="background:#F2EAED"
|[[Rescue Team DX/Thick Fat|Thick Fat]]
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|
|
|- style="background:#F2EAED"
|[[Rescue Team DX/Torrent|Torrent]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Trace|Trace]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Truant|Truant]]
|
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|- style="background:#F2EAED"
|[[Rescue Team DX/Vital Spirit|Vital Spirit]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Volt Absorb|Volt Absorb]]
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|- style="background:#F2EAED"
|[[Rescue Team DX/Water Veil|Water Veil]]
|
|
|- style="background:#F2EAED"
|[[Rescue Team DX/White Smoke|White Smoke]]
|
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|- style="background:#F2EAED"
|[[Rescue Team DX/Wonder Guard|Wonder Guard]]
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|

Revision as of 16:23, 29 February 2020


This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.

General Information

List of Abilities

Name Notes
English Japanese
Air Lock Changes the weather to clear.
Arena Trap
Blaze
Chlorophyll Boosts attack frequency if the weather is sunny.
Clear Body Prevents reduction of stats.
Cloud Nine
Compoundeyes
Cute Charm It causes attackers to become infatuated.
Damp
Drizzle Changes the weather to rainy.
Drought Changes the weather to sunny.
Early Bird
Effect Spore
Flame Body
Flash Fire Zeroes damage from Fire-type move hits, and boosts own Fire moves.
Forecast
Guts The Pokémon gains a 100% boost to physical attack after being afflicted with a status condition.
Huge Power
Hustle
Hyper Cutter
Illuminate
Immuinity
Inner Focus Prevents cringing.
Insomnia
Intimidate
Keen Eye
Levitate
Lightningrod
Limber Prevents paralysis.
Liquid Ooze
Magma Armor
Magnet Pull
Marvel Scale
Minus
Natural Cure
Oblivious
Overgrow Boosts the power of Grass-type moves when HP is low.
Own Tempo
Pickup
Plus
Poison Point
Pressure
Pure Power
Rain Dish
Rock Head
Rough Skin
Run Away Becomes terrified and flees when HP gets low. Leaders will resist this urge.
Sand Stream
Sand Veil
Serene Grace
Shadow Tag
Shed Skin
Shell Armor
Shield Dust
Soundproof
Speed Boost The Pokémon's Movement Speed accelerates. Permanently increases speed every 250 turns in a dungeon.
Static
Stench
Sticky Hold
Sturdy
Suction Cups
Swarm
Swift Swim
Synchronize Shares status problems with any Pokémon in reach.
Thick Fat
Torrent
Trace
Truant
Vital Spirit
Volt Absorb
Water Veil
White Smoke
Wonder Guard

External Sources