Module:Rescue Team DX Dungeon Pokémon table: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
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end
end


local typeOne = data[monsterArg]["type1"]
local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type1}}')
local typeTwo = data[monsterArg]["type2"]
local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type2}}')


row
row

Revision as of 20:34, 24 July 2024

Template-info.png Documentation

This template generates a list of pokemons present in a dungeon for Pokémon Mystery Dungeon: Rescue Team DX.

Usage

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
  | level_1   = 
  | exp_1     = 
  ...
  | pokémon_n = 
  | floors_n  = 
  | level_n   = 
  | exp_n     = 
}}

Example

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
}}
SpritePokémonTypeLevelExperienceFloorsRecruit Chance
EnglishJapaneseBase ChanceRecruit CampStory
Pikachu's sprite.Pikachuピカチュウ111 - 3

--------------------------------------------------------------------------------
--
--					Module:Rescue Team DX Dungeon Pokémon table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local data = require("Module:Rescue Team DX Pokémon Data Cell")
	local metatable = {__index = function () return "" end}
	setmetatable(data, metatable)
	local args = frame.args

	local output = mw.html.create()
	local header = mw.html.create()

	-- Header row
	header
		:tag('tr')
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Sprite"):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}}):done()
			:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Type"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Floors"):done()
			:tag('th'):attr("colspan", "3"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}}):done()
		:tag('tr')
			:tag('th'):cssText("width: 15%"):wikitext("English"):done()
			:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
			:tag('th'):cssText("width: 5%"):wikitext("Base Chance"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Recruit Camp"):done()
			:tag('th'):cssText("width: 5%"):wikitext("Story"):done()
	
	-- Data rows
	local rows = mw.html.create()
	local i = 1
	
	while true do
		local row = mw.html.create()
		local monsterArg = args["pokémon_" .. i]
		local floorsArg = args["floors_" .. i]
		local levelArg = args["level_" .. i]
		local expArg = args["exp_" .. i]
		local recruitableArg = args["recruitable_" .. i]

		if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
			break -- exit loop when no more rows are found
		end

		local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type1}}')
		local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type2}}')

		row
			:tag("tr")
				:tag("th"):wikitext(frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "32px"}}):done()
				:tag("td"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}}):done()
				:tag("td"):wikitext(data[monsterArg]["ja"]):done()
		--if typeTwo == nil or typeTwo == '' then
		--	row
		--		:tag("td"):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
		--else
		--	row
		--		:tag("td"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
		--		:tag("td"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}}):done()
		--end
		--row
			:tag("td"):wikitext((levelArg or frame:expandTemplate{title = "Research"})):done()
			:tag("td"):wikitext((expArg or frame:expandTemplate{title = "Research"})):done()
			:tag("td"):wikitext((floorsArg or frame:expandTemplate{title = "Research"}))
		--if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
		--	row
		--		:tag("td"):attr("colspan", "3"):wikitext("Unrecruitable"):done()
		--else
		--	row
		--		:tag("td"):wikitext(data[monsterArg]["recruit"]):done()
		--		:tag("td"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {data[monsterArg]["rescueCamp"]}}):done()
		--		:tag("td"):wikitext(data[monsterArg]["story"]):done()
		--end

		rows
			:node(row)
			:allDone()

		i = i + 1
	end

	output
		:tag('table'):addClass("MDWiki"):cssText("text-align: center; margin: auto; width: 50%;")
			:node(header)
			:node(rows)
	return tostring(output)
end

return p