Template:Shiren the Wanderer: Everyone's Mystery Dungeon Section: Difference between revisions
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(Created page with "700px|center|thumb {{GameSection | English Cover Art = | Japanese Cover Art = Everyone's Dungeon - Logo.png | English Name = Shiren the Wanderer: Everyone's Mystery Dungeon | Japanese Name = {{Tt|風来のシレン みんなで不思議のダンジョン|Fūrai no Shiren Minna de Fushigi no Danjon}} | Ratings = {{GameRating|CERO=}} | Releases = {{ReleaseDate|JP=February 27, 2012|}} <sup>...") |
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| Staff Credits Page = | | Staff Credits Page = | ||
| Plot Page = | | Plot Page = | ||
| Description = Service | | Description = {{UT}} offered a unique twist on {{Shiren|dungeon}} exploration where players would create their own dungeons, populate them with {{Shiren|Trap}}s and {{Shiren|Monster}}s, to challenge other players. Players could also venture into dungeons created by others, competing to find treasures and overcome challenges. It was a game that tested their strategies and creativity, inviting players to embark on new and mysterious adventures. There were as many dungeons as players. | ||
The game also introduced new mechanics, such as using fusion to create {{Shiren|Monster}}s to defend their dungeons. Service began on February 27, 2012 and was cut short on June 27, 2012.<ref>http://iphoneac-blog.com/archives/6843845.html</ref> | |||
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<noinclude>[[Category:Everyone's Dungeon]]</noinclude> | <noinclude>[[Category:Everyone's Dungeon]]</noinclude> |
Revision as of 02:43, 23 June 2024
English | Japanese |
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Shiren the Wanderer: Everyone's Mystery Dungeon | 風来のシレン みんなで不思議のダンジョン |
Editions • Gallery • News Archive • Playable Platforms • Plot • Rosetta Stone • Staff Credits • Projects
Releases: |
Shiren the Wanderer: Everyone's Mystery Dungeon offered a unique twist on dungeon exploration where players would create their own dungeons, populate them with Traps and Monsters, to challenge other players. Players could also venture into dungeons created by others, competing to find treasures and overcome challenges. It was a game that tested their strategies and creativity, inviting players to embark on new and mysterious adventures. There were as many dungeons as players.
The game also introduced new mechanics, such as using fusion to create Monsters to defend their dungeons. Service began on February 27, 2012 and was cut short on June 27, 2012.[1]