Shiren 6:Kron's Challenge: Difference between revisions
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(Created page with "'''Kron's Challenge''' {{JA|???|}} is a gameplay element in {{GameTitle|Shiren6|l|i|}}. It is an event that can happen randomly when entering a floor, and lasts until the player goes to the exit. There are different types of challenges each with their own goals and rewards. Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward. If the player has reached one of the goals by the time they take the stairs or floor exit, they...") |
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{{For|a full list of Kron's Challenges|Shiren 6:List of Kron's Challenges}} | |||
'''Kron's Challenge''' {{JA|???|}} is a gameplay element in {{GameTitle|Shiren6|l|i|}}. It is an event that can happen randomly when entering a floor, and lasts until the player goes to the exit. There are different types of challenges each with their own goals and rewards. Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward. | '''Kron's Challenge''' {{JA|???|}} is a gameplay element in {{GameTitle|Shiren6|l|i|}}. It is an event that can happen randomly when entering a floor, and lasts until the player goes to the exit. There are different types of challenges each with their own goals and rewards. Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward. |
Revision as of 16:30, 15 March 2024
For a full list of Kron's Challenges, see Shiren 6:List of Kron's Challenges.
Kron's Challenge (Japanese: ???) is a gameplay element in Template:GameTitle. It is an event that can happen randomly when entering a floor, and lasts until the player goes to the exit. There are different types of challenges each with their own goals and rewards. Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward.