MDFW - The Mystery Dungeon Tree of Information.
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| '''Gurdurr and Scraggy''' are the first {{Gates|boss fight}} in {{GameTitle|GatesToInfinity|l|i}}. They are fought when going through {{Gates|floor}} 6 of {{Gates|Hazy Pass}} for the first time during the story. Gurdurr has fixed {{Gates|moves}} instead of having its regular {{Gates|level}}-up moves. | | '''Gurdurr and Scraggy''' are the first {{Gates|boss fight}} in {{GameTitle|GatesToInfinity|l|i}}. They are fought when going through {{Gates|floor}} 6 of {{Gates|Hazy Pass}} for the first time during the story. Gurdurr has fixed {{Gates|move}}s instead of having its regular {{Gates|level}}-up moves. |
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| ==Strategy== | | ==Strategy== |
Revision as of 03:41, 11 February 2024
Gurdurr and Scraggy are the first boss fight in Template:GameTitle. They are fought when going through floor 6 of Hazy Pass for the first time during the story. Gurdurr has fixed moves instead of having its regular level-up moves.
Strategy
The boss fight happens on what would otherwise be a Gridless Floor. The hero and partner start off exactly one tile in front of Gurdurr and Scraggy, who face them from the left. Because Scraggy only has 50 HP, it can be defeated on the first turn by having the player character eat a Blast Seed.
Party
The party is composed of the player character and partner only.
Gallery
See Also
References