Magic Castle DS:Herb of Revival: Difference between revisions
Jump to navigation
Jump to search
Mystery Dungeon GP>Korra II A Royal No edit summary |
Mystery Dungeon GP>Korra II A Royal No edit summary |
||
Line 9: | Line 9: | ||
|Value + = | |Value + = | ||
}} | }} | ||
The '''Herb of Revival''' (Japanese: '''復活草''') is an herb introduced in the [[Magic Castle/Version Differences|Gameboy Color]] release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into [[Magic Castle | The '''Herb of Revival''' (Japanese: '''復活草''') is an herb introduced in the [[Magic Castle/Version Differences|Gameboy Color]] release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into [[Magic Castle DS/Weeds|Weeds]]. When eaten, it will have no effect other than increasing fullness by 5, and giving a message telling you how to use it. If this herb is [[Magic Castle DS/Blessings and Curses|blessed]], the blessing is consumed once you die, leaving the original herb intact and available for another use. A Herb of Revival will also have no effect inside a [[Magic Castle DS/Jars|jar]]. | ||
==Tips for use== | ==Tips for use== | ||
* When you get one of these, try to bless it as soon as you can so it won't turn into [[Magic Castle | * When you get one of these, try to bless it as soon as you can so it won't turn into [[Magic Castle DS/Weeds|Weeds]] when you are defeated. | ||
* This herb is still vulnerable to [[Magic Castle | * This herb is still vulnerable to [[Magic Castle DS/Rice Changer|Rice Changers]] and [[Magic Castle DS/Cell Armor|Cell Armors]], as well as other item-affecting [[Magic Castle DS/Monsters|monsters]]; when there is one of these monsters nearby, try to put the herb on the ground so it won't be destroyed or [[Magic Castle DS/Blessings and Curses|cursed]], but remember that it will not be able to revive you if it's on the ground. | ||
==Locations== | ==Locations== | ||
Line 124: | Line 124: | ||
|} | |} | ||
[[Category:Magic Castle Items]][[Category:Magic Castle Items/Herbs]] | ==External Sources== | ||
[[Category:Magic Castle Items]] | |||
[[Category:Magic Castle Items/Herbs]] | |||
[[Category:Items needing a description]] |
Revision as of 11:39, 13 April 2020
Template:Infobox Consumables (Magic Castle DS) The Herb of Revival (Japanese: 復活草) is an herb introduced in the Gameboy Color release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into Weeds. When eaten, it will have no effect other than increasing fullness by 5, and giving a message telling you how to use it. If this herb is blessed, the blessing is consumed once you die, leaving the original herb intact and available for another use. A Herb of Revival will also have no effect inside a jar.
Tips for use
- When you get one of these, try to bless it as soon as you can so it won't turn into Weeds when you are defeated.
- This herb is still vulnerable to Rice Changers and Cell Armors, as well as other item-affecting monsters; when there is one of these monsters nearby, try to put the herb on the ground so it won't be destroyed or cursed, but remember that it will not be able to revive you if it's on the ground.
Locations
Locations | Rescue Reward | Town Shop | Jar of Change Boss Arena |
Gift | Shiren 3 Wii Connection |
---|---|---|---|---|---|
Dungeon/Drop type | Floor | Shop | Jar of Change | Walrus | Hiding Egg |
Ancient Ruins | |||||
Magistrate's Lesser Court | |||||
Magistrate's Greater Court | |||||
Jahannam Gate | |||||
Tonfan Dungeon | |||||
The Road of Traps | |||||
Cave of the Pot | |||||
Edge of the Abyss | |||||
Blacksmith's Furnace | |||||
Mamel Cave | |||||
Deep Ruins | |||||
Obaba Cave |