Draft:Shiren 5 2020:Shield: Difference between revisions

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|[[Shiren 5/Items/Swords/Burning Blade Type|Burning Blade Family]]: Increases flame damage by 1 level
|[[Shiren 5/Items/Swords/Burning Blade Type|Burning Blade Family]]: Increases flame damage by 1 level


With a Blue Flame rune, increases blue flame damage to 30 and does not increase red flame damage
Flame does 30 damage if sword is level 8 or has a Blue Flame rune
|Reported locations:
|Reported locations:



Revision as of 19:29, 25 October 2019

Summary

Shields may be called "armor" in different places in the UI or in past Shiren games.

Swords and shields are virtually identical in terms of gameplay mechanics, so much so that both categories are described in full on the Swords page (rather than duplicating the information on two pages).

Reference Charts

Families

Here are all the "families" of shields, in Item Book order. Some shields improve their innate effect as they level up. This is an important consideration when choosing which item to use as your base. For example, if you want the best possible counterstrike, use the Counter Shield as your base item, because its innate retribution effect improves as the item levels up, whereas the related rune is essentially stuck at level 1. On the other hand, rustproof protection is binary, so it does not improve as the item levels up, and the rune is just as effective as the innate effect (except for the fact that runes can be removed while innate effects cannot). When equipment gains new runes on leveling up, they are not innate and take up rune slots.

Family L1 Def L8 Def L1 Rune Slots L8 Rune Slots Total EXP to L8 Base Innate/Rune Effect L8 Innate Effect Added Runes Resonance Finding Tips
Plain Targe Type 2 15 5 L4: Lively

L8: CR Diet

Ordinary Stick Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Tin Shield Type 4 18 4 L4: Lively

L8: Rustproof

Tin Blade Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Iron Targe Type 6 20 3 L4: Uplifting Katana Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Wolfshead Type 8 22 5 L4: Lively

L5: Rustproof

Dotanuki Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Beast Shield Type 10 26 4 L4: Uplifting

L8: Enhancing

Beast Fang Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Targite Type 12 25 5 L4: Uplifting

L5: Rustproof

L8: Anti-Theft

Bladite Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Red Shield Type 14 27 4 L3: Uplifting

L8: Anti-Fire, Anti-Peck

Red Blade Family: Equip 2 bracelets Common in Tower of Fortune and elsewhere.
Fuuma Shield Type 16 30 3 L8: Tiger Mom Kabura Katana Family: Damage +5

Fuuma Sword Family: Damage +10

Reported locations:
  • Lost Well (VIP shops and Pick-A-Choice shops)
Gold Shield Type 2 14 7 Rustproof: Does not rust No change L8: Pain Fueled Dull Gold Edge Family: Max Strength +3 Common in Tower of Fortune and elsewhere.
Diet Shield Type 2 12 5 CR Diet: Hunger rate decreased to 50% Hunger rate decreased to 30% L8: Energizing Common in Tower of Fortune and elsewhere.
Heavy Shield Type 12 28 9 Hungry: Hunger rate increased to 200% Hunger rate increased to 130% L8: Unmoving, Anti-Burgle Common in Tower of Fortune and elsewhere.
Midnight Shield Type 6 15 4 Nocturnal: Night defense 25%, day defense -50% Night defense 60%, day defense -120% L6: Rustproof Breeze Blade Family: Sword and shield can't rust

Torches: Enemy attacks miss more often

Reported locations:
  • Lost Well (VIP shops and Pick-A-Choice shops)
Day Shield Type 6 15 4 Diurnal: Day defense 25%, night defense -50% Day defense 60%, night defense -120% L6: Rustproof Bright Blade Family: Can read scrolls at night Common in Tower of Fortune and elsewhere.
Binary Shield Type 10 17 3 Bit: 50% damage reduction when last digit of HP is 0 or 1 85% reduction L6: Magi-Twister Common in Tower of Fortune and elsewhere.
Counter Shield Type 3 13 7 Retribution: Counter 28% of damage taken Counter 51% of damage taken L8: Tiger Mom Strength Bracelet: Counter damage doubled Common in Tower of Fortune and elsewhere.
Student Shield Type 3 15 4 Tiger Mom: Gain experience equal to damage taken It's unknown whether or not this improves L5: Lively

L8: Enhancing

Growth Bracelet: Another experience point per turn Common in Tower of Fortune and elsewhere.
Bowl Shield Type 4 13 4 Pain Fueled: Sometimes refills hunger when taking damage. 6% 20% (Numbers from Japanese wiki, but I don't know how this rune works in the game) L6: Rustproof Common in Tower of Fortune and elsewhere.
Spry Shield Type 2 13 5 Agile: 22% evasion rate 43% evasion rate L5: Rustproof Myopic Masher Family: Attack and Defense +3 Common in Tower of Fortune and elsewhere.
Blast Shield Type 5 15 6 Anti-Blast (1): 50% explosion damage reduction 85% reduction L8: Rustproof, Anti-Burgle Crescent Katana Family: Attack and Defense +3 Common in Tower of Fortune and elsewhere.
Lock Shield Type 5 12 5 Anti-Theft: Items can't be stolen by monsters No change L8: Anti-Blast (1) Common in Tower of Fortune and elsewhere.
Safe Shield Type 6 13 6 Anti-Burgle: Gitan can't be stolen by monsters No change L8: Anti-Blast (1) Common in Tower of Fortune and elsewhere.
Gyadon Blocker Type 7 14 7 Anti-Peck: Items can't be eaten by monsters No change L8: Agile Common in Tower of Fortune and elsewhere.
Snake Shield Type 10 17 5 Anti-Fire: 50% fire damage reduction 85% reduction L8: Retribution Lizard Lasher Family: Attack and Defense +3 Common in Tower of Fortune and elsewhere.
Steady Shield Type 4 14 6 Unmoving: Immunity to movement effects No change L8: Retribution Reported locations:
Anti-Gaze Trge Type 6 13 5 Anti-Hypno: Immune to hypnosis No change L8: Agile Reported locations:
Swap Shield Type 7 19 7 Magi-Twister: When hit by magic, take 10 damage instead Take 3 damage instead L8: Uplifting, Enhancing Burning Blade Family: Increases flame damage by 1 level

Flame does 30 damage if sword is level 8 or has a Blue Flame rune

Reported locations:
Shoddy Plank Type 30 37 10 Expendable: Every hit decreases shield power No change N/A Shoddy Dirk Family: Sword and shield can't rust (but still weaken from innates) Reported locations:
Glass Buckler Type 35 42 4 11 Unsound: 50% chance to break 36% chance L8: Stupefying Glass Dirk Family: Immune to magic Reported locations:
Pauper's Plank Type 7 17 5 Costly: 15% damage reduction at the cost of 30 Gitan when hit. Without Gitan, defense drops to 0 50% damage reduction for 250 Gitan. See this external link for more info. N/A Dirk of Debts Family: ~20% chance to make monsters drop 200-399 Gitan (replacing their normal drop) Reported locations:
Rush Shield Type 10 20 4 Offensive: Adds shield power to attack instead of defense No change N/A Extreme Sword Family: Equip 2 bracelets Reported locations:
Blazing Shield Type 4 11 4 Grants a special non-rune ability that can't be synthesized. No change N/A Torches: Full light at night Reported locations:
  • Lost Well (VIP shops and Pick-A-Choice shops)
Onigiri Shield Type 5 16 5 Anti-Onigiri: Player and items can't be turned into onigiri No change L6: CR Diet Reported locations:
Parry Shield Type 8 15 4 Redirecting: 30% chance to redirect an incoming attack to another enemy 51% chance L8: Retribution, Unmoving Reported locations:
Nirvana Board Type 7 18 6 Unfamished: Sets max fullness to 1, but it won't deplete No change L8: Rustproof, Tiger Mom Wonder Pick Family: Max HP +30 Reported locations:
Pathetic Shield Type 2 38 1 N/A Pathetic Blade Family: Equip 2 bracelets

When both are L8: Can't equip 2 bracelets, but sometimes push back adjacent monsters 1 space

Reported locations:
Fox Shield Type 9 30 0 5 No innates, but the Adaptive, Critproof, and Curative runes are exclusive and can't be synthesized or mixed into another shield. L2: Energizing

L3: Adaptive

L5: Ability Regen

L7: Critproof

L8: Curative

Unlock both fox sister NPC allies; one can morph into both Fox items.
Helix Shield Type 25 40 L8: Anti-Hypno, Tiger Mom Kaburagi Family: Damage +10 Reported locations:
  • Inori Cave (final reward / wish for it / repeatable)

External References

These excellent external references may have better and more complete information that has not yet been replicated to this wiki: