Rescue Team:Uproar: Difference between revisions
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'''Uproar''' is a non-damaging sound-based move. | {{Infobox Move | ||
|Image = Uproar.png | |||
|Name = Uproar | |||
|Type = Normal | |||
|PP = 17 | |||
|Accuracy = 100/125 | |||
|CritRate = 12 | |||
|Mouth = yes | |||
|Description = The user and team members in the room gain the Sleepless status, so they cannot fall asleep. It also awakens sleeping team members. | |||
|Range = All team members in room | |||
}} | |||
'''Uproar''' is a non-damaging sound-based move. | |||
==Usage== | ==Usage== | ||
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*The move doesn't affect opponents, unlike in the main games, where all Pokemon can't fall asleep. | *The move doesn't affect opponents, unlike in the main games, where all Pokemon can't fall asleep. | ||
*The user isn't forced to use this move for 2-5 turns. | *The user isn't forced to use this move for 2-5 turns. | ||
==Teachable Pokémon== | |||
<div style="width:20%"> | |||
===By level-up=== | |||
{{TeachList/Start}} | |||
{{TeachList|Name=Doduo|DexNum=084|Type1=Normal|Type2=Flying|Level=33}} | |||
{{TeachList|Name=Dodrio|DexNum=085|Type1=Normal|Type2=Flying|Level=38}} | |||
{{TeachList|Name=Exeggcute|DexNum=102|Type1=Grass|Type2=Psychic|Level=2}} | |||
{{TeachList|Name=Yanma|DexNum=193|Type1=Bug|Type2=Flying|Level=34}} | |||
{{TeachList|Name=Lombre|DexNum=271|Type1=Water|Type2=Grass|Level=43}} | |||
{{TeachList|Name=Vigoroth|DexNum=288|Type1=Normal|Level=1, 13}} | |||
{{TeachList|Name=Whismur|DexNum=293|Type1=Normal|Level=5}} | |||
{{TeachList|Name=Loudred|DexNum=294|Type1=Normal|Level=1, 5}} | |||
{{TeachList|Name=Exploud|DexNum=295|Type1=Normal|Level=1, 5}} | |||
{{TeachList|Name=Spinda|DexNum=327|Type1=Normal|Level=5}} | |||
{{TeachList|Name=Chimecho|DexNum=358|Type1=Psychic|Level=22}} | |||
|} | |||
</div> |
Revision as of 05:26, 12 April 2015
Uproar is a non-damaging sound-based move.
Usage
The user produces a loud voice that keeps the allied Pokemon Sleepless. Sleeping party Pokemon also wakes up. However, if any ally Pokemon has the Soundproof Ability, it has no effect on it.
In-game Description
As a Move
'The user and the team members in room gains the Sleepless status,
so they can't fall asleep.
It also awakens sleeping team members.'
Data
Type: Normal
Attack Type: Stat-changing
After-effects: Sleepless, 100% (Not on Pokemon with the ability Soundproof)
Range: Allies in room
Difference from the main games
- The move no longer dealed damage. Instead, it just applies the Sleepless Status Condition.
- The move doesn't affect opponents, unlike in the main games, where all Pokemon can't fall asleep.
- The user isn't forced to use this move for 2-5 turns.