Save Surala:Trap: Difference between revisions

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If Shiren has been transformed into a {{SaveSurala|Karakuroid}} monster, he will also not be vulnerable to traps but other monsters will be vulnerable. If Shiren has traps in his inventory but is not wearing a Trapper Armband, they will become {{SaveSurala|Broken Traps}} when leaving the floor. Broken Traps have no use.
If Shiren has been transformed into a {{SaveSurala|Karakuroid}} monster, he will also not be vulnerable to traps but other monsters will be vulnerable. If Shiren has traps in his inventory but is not wearing a Trapper Armband, they will become {{SaveSurala|Broken Traps}} when leaving the floor. Broken Traps have no use.
==Traps: Week 1==
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! colspan="2" |Trap
! rowspan="2" |'''Effect on Shiren'''
|-
!English
!Japanese
|-
!
|{{SaveSurala|Boulder Trap}}{{NT}}
|落石スイッチ
|
|-
!
|{{SaveSurala|Unequip Trap}}{{NT}}
|装備はずし
|
|-
!
|{{SaveSurala|Poison Dart Trap}}{{NT}}
|毒矢
|
|-
!
|{{SaveSurala|Log Trap}}{{NT}}
|丸太の罠
|
|-
!
|{{SaveSurala|Slowness Trap}}{{NT}}
|低速スイッチ
|
|-
!
|{{SaveSurala|Hunger Trap}}{{NT}}
|空腹スイッチ
|
|}
==Traps: Week Week 2==
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! colspan="2" |Trap
! rowspan="2" |'''Effect on Shiren'''
|-
!English
!Japanese
|-
!
|{{SaveSurala|Alarm Trap}}{{NT}}
|警報スイッチ
|Wakes up all sleeping monsters on the floor.
|-
!
|{{SaveSurala|Hunger Trap}}{{NT}}
|空腹スイッチのワナ
|Reduces hunger by 10%.
|-
!
|{{SaveSurala|Sleeping Gas Trap}}{{NT}}
|睡眠ガス
|Causes sleep.
|-
!
|
|
|
|}
==Traps: Week Week 3==
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! colspan="2" |Trap
! rowspan="2" |'''Effect on Shiren'''
|-
!English
!Japanese
|-
!
|
|
|
|}
==Traps: Week Week 4==
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! colspan="2" |Trap
! rowspan="2" |'''Effect on Shiren'''
|-
!English
!Japanese
|-
!
|
|
|
|}


==See Also==
==See Also==

Revision as of 01:10, 23 March 2023

Traps can be found on floor tiles and cause various effects when tripped. They cannot be seen unless stepping on them, attacking the tile they're hidden on or eating an Vision Herb.

Normally, Shiren is vulnerable to traps while monsters can walk over them without tripping them. However, if Shiren wears a Trapper Armband, the reverse is true. Shiren will be able to see traps and avoid them, and monsters will be affected by traps, although Shiren and monsters can be affected in slightly different ways by some traps (see table below). Shiren will also be able to pick up, place, throw, and trigger traps.

If Shiren has been transformed into a Karakuroid monster, he will also not be vulnerable to traps but other monsters will be vulnerable. If Shiren has traps in his inventory but is not wearing a Trapper Armband, they will become Broken Traps when leaving the floor. Broken Traps have no use.

See Also

Template:Save Surala Traps and Floor Tiles Navbox

References