Module:Sandbox: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
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function p.pick(name, getVar)
function p.pick(name, getVar)
local argsA = name.args
local list = {
local argsB = getVar.args
["Bulbasaur"] = { ["ja"] = "フシギダネ", ["type1"] = "Grass" },
local list = {}
["Ivysaur"] = { ["ja"] = "フシギソウ", ["type1"] = "Grass" },
list["Bulbasaur"] = {
["Venusaur"] = { ["ja"] = "フシギバナ",["type1"] = "Grass",["type2"] = "Poison" }
["ja"] = "フシギダネ",
["type1"] = "Grass"
}
}
if argsA and argsB then
for i, v in pairs(list) do
return print(list[argsA][argsB])
for j, w in pairs(v) do
if name == i and getVar == j then
return print(list[i][j])
end
end
end
end
end
end


return p
return p

Revision as of 20:49, 3 October 2022



----------------------------------------------------------------------------------------------------
--
--                                        Module:Sandbox
--
-- Here you can set anything you want in this sandbox, as long as it uses the language Lua.
-- Do not forget to add {{#invoke:Sandbox|<function name>}} in your template.
-- [[Category:Sandbox]]
----------------------------------------------------------------------------------------------------

p = {}

function p.pick(name, getVar)
	local list = {
		["Bulbasaur"] = { ["ja"] = "フシギダネ", ["type1"] = "Grass" },
		["Ivysaur"] = { ["ja"] = "フシギソウ", ["type1"] = "Grass" },
		["Venusaur"] = { ["ja"] = "フシギバナ",["type1"] = "Grass",["type2"] = "Poison" }
	}
	
	for i, v in pairs(list) do
		for j, w in pairs(v) do
			if name == i and getVar == j then
				return print(list[i][j])
			end
		end
	end

end

return p