Draft:Gates:Experience Points: Difference between revisions

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Revision as of 15:08, 2 August 2022

Template:Drafts Experience Points are a stat in Pokémon Mystery Dungeon: Gates to Infinity. A Pokémon gains Experience Points by defeating enemies, by eating Donuts, or by using some items. Reaching a certain amount of Experience Points furthers the Pokémon's level according to its stats table.

Items that affect Experience Points

Model Item Effect
English Japanese
Positive effect
Joy Ribbon The Pokémon who holds it obtains Experience Points by simply spending turns.
Joy Seed Increases by 1 the level of the Pokémon who eats it,
increasing the Experience Points accordingly.
Golden Seed Increases by 5 the level of the Pokémon who eats it,
increasing the Experience Points accordingly.
Mini Donut Gives 500 Experience Points to the Pokémon who eats it.
Donut Gives 1,500 Experience Points to the Pokémon who eats it.
Mega Donut Gives 5,000 Experience Points to the Pokémon who eats it.
Negative effect
Doom Seed Decreases by 1 the level of the Pokémon who eats it,
decreasing the Experience Points to just 1 point before the amount required for the next level.
Devolve Orb Sets the level of all enemy Pokémon in the room to 1, even if they don't devolve
decreasing the Experience Points to [Data needed].

Experience Points obtained by defeating enemy Pokémon

See Also

References

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