Draft:Shiren 1 SFC:Weapon: Difference between revisions

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{{Draft|This page may use Nintendo DS sprites, gameplay mechanics or names, uses old link formatting.}}
{{Draft|This page may use Nintendo DS sprites, gameplay mechanics or names, uses old link formatting.}}


'''Weapons''' are the most reliable way of dealing damage in ''{{Shiren1SFC|Mystery Dungeon 2: Shiren the Wanderer}}''. {{Shiren1SFC|Shiren (player character)|Shiren's}} {{Shiren|Strength}} statistic and bare-handed punching quickly become useless upon hoards of {{Shiren1SFC|monsters}}.
'''Weapons''' are the most reliable way of dealing damage in ''{{Shiren1SFC|Mystery Dungeon 2: Shiren the Wanderer}}''. {{Shiren1SFC|Shiren (player character)|Shiren's}} {{Shiren|Strength}} Pot}}  
 
All weapons have an unalterable base power value: '''Base Strength''', and receive additional power through upgrades, in which all weapons have a set '''Max Upgrade''' value which cannot be exceeded. The '''Upgrade Value''' number is shown next to the weapon name as +[Value].
 
A weapons Upgrade Value can be increased by +1 by reading a {{Shiren1SFC|Heaven Scroll}} with the weapon equipped, or by paying a {{Shiren1SFC|Blacksmith}} 1,000 {{Shiren|Gitan}}. Both methods can rarely increase this value by +3 instead of +1
 
Combining weapons in a {{Shiren1SFC|Fusion Pot}} will add the Upgrade Values of multiple weapons together into the first inserted, as long as the Max Upgrade value has not been exceeded.


==Weapon Seals==
==Weapon Seals==
:''See: {{Shiren1SFC|Melding and Seals}}.''
[[File:Shiren 1 DS Weapons Dragonkiller Description.png|frame]]
Some types of weapons have inbuilt  abilities ('''Seals'''), with various effects, including:
* Increased damage against certain {{Shiren1SFC|Monster Types}}.
* Performing [[Critical Hits]].
* The ability to dig through walls.
* Creating {{Shiren1SFC|Monster Meat|Meat}} from defeated monsters.
Fusion Pots can combine many of these Seals into one item, creating an insanely powerful weapon.
If a weapon with two ''200% damage to a specific monster type'' seals hits a monster of both types, 400% damage will be dealt (normal damage is quadrupled). [[:Category:Floating-Type Monsters|Floating-type]] is the most common in monsters of two types, therefore the Air Slayer Seal [[File:Shiren 1 DS Weapon Seal Air.png]] is one of the most useful.


===Curses===
===Curses===
:''See: {{Shiren1SFC|Curses}}.''
Weapon Seals do not function while the item is cursed but the upgrade value will be preserved and still function for attack power. Once equipped, the Weapon also cannot be normally removed.


==Rusting==
==Rusting==
Triggering {{Shiren1SFC|Rust Switch}} and {{Shiren1SFC|Midoro Family|Midoro Family monsters}} can decrease the Upgrade Value of weapons and monsters level 3 and 4 can remove Seals.


A weapons minimum upgrade value is the same number as its Base Strength.
===(Slimes)===
 
===Grey Slimes and Red Slimes===
The [Gld][[File:Shiren 1 DS Weapon Seal Gold.png]] Seal will be removed first, then the other seals in a random order. When attacking, your weapon or shield will either rust or have a seal removed from it.
* '''Green Slimes:''' Decrease upgrade value by 1 each rust.
* '''Purple Slimes:''' Decrease upgrade value by 2 each rust.
* '''Grey Slimes:''' Decrease upgrade value by 1 each rust and can remove seals.
* '''Red Slimes:''' Decrease upgrade value by 3 each rust and can remove seals.


===Exceptions===
===Exceptions===
* Clubs cannot rust by Rust Switches, but can rust by Midoro Family Monsters (all levels).{{Citation needed}}
Weapons cannot lose their intrinsic ability, e.g. a Dragon Killer cannot have its [Drg] Seal removed, however the [Drg] seal can potentially be lost if this weapon is melded into a Nagamaki or another Weapon other than a Dragon Killer.


==Buying and Selling==
==Buying and Selling==
* '''<font color="blue">Weapon base price:</font>''' Weapon cost without added inherent Seal Price.
* '''<font color="red">Upgrade value price:</font>''' <math>\text{Weapon's upgrade value}\pm\text{ive}\times\text{(Buy+) (or) (Sell+) value}</math>
* '''<font color="green">Total seal value:</font>''' No change whether buying or selling.


===Equations for Weapon Price===
===Equations for Weapon Price===
{| class="{{GameClass}}" style="text-align:center; width:100%"
!Buying
| style="padding:5px" |<math>\color{Blue} {\text{Weapon's base price}} \color{Black} + \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}}</math>
|-
!Buying (cursed)
| style="padding:5px" |<math>\color{Black} (\color{Blue} {\text{Weapon's base price}} \color{Black} + \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}} \color{Black}) \times 0.9</math>
|-
!Selling
| style="padding:5px" |<math>\color{Blue} {(\text{Weapon's base price} \times 0.3)} \color{Black} \pm \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}}</math>
|-
!Selling (cursed)
| style="padding:5px" |<math>\color{Black} \bigl[ \color{Blue} {(\text{Weapon's base price} \times 0.3)} \color{Black} \pm \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}} \color{Black} \bigr] \times0.9</math>
|}


===Values of Individual Seals===
===Values of Individual Seals===
{| class="{{GameClass}}" style="text-align:center; width:100%"
![[File:Shiren 1 DS Weapon Seal Gold.png]]
![[File:Shiren 1 DS Weapon Seal Dragon.png]]
![[File:Shiren 1 DS Weapon Seal Fragile.png]]
![[File:Shiren 1 DS Weapon Seal Critical.png]]
![[File:Shiren 1 DS Weapon Seal Ghost.png]]
![[File:Shiren 1 DS Weapon Seal Homing.png]]
![[File:Shiren 1 DS Weapon Seal 3x.png]]
![[File:Shiren 1 DS Weapon Seal Cyclops.png]]
![[File:Shiren 1 DS Weapon Seal Drain.png]]
![[File:Shiren 1 DS Weapon Seal Meat.png]]
![[File:Shiren 1 DS Weapon Seal Star.png]]
![[File:Shiren 1 DS Weapon Seal Air.png]]
![[File:Shiren 1 DS Weapon Seal Pickaxe.png]]
![[File:Shiren 1 DS Weapon Seal Kigny.png]]
![[File:Shiren 1 DS Weapon Seal Dig.png]]
|-
|500
|1,000
|200
|2,000
|400
|3,000
|1,500
|300
|300
|800
|300
|300
|200
|2,500
|1,000
|}
When checking the 'info' of a weapon with multiple seals, they will be listed in the above order. The breakable Pickaxe <font color="red">[Dig]</font> Seal and the unbreakable Pickaxe Seal <font color="#d4ca13">[Dig]</font> are mutually exclusive.


==Weapons==
==Weapons==
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==See Also==
==See Also==
{{Shiren 1 Rosetta Stone}}
* {{Shiren 1|Rosetta Stone}}


==References==
==References==

Revision as of 05:49, 8 May 2022

Weapons are the most reliable way of dealing damage in Mystery Dungeon 2: Shiren the Wanderer. Shiren's Strength Pot}}

Weapon Seals

Curses

Rusting

(Slimes)

Exceptions

Buying and Selling

Equations for Weapon Price

Values of Individual Seals

Weapons

Sprite Name Description Base
Strength
Seal Shops
English Japanese Attribute Cost Value Cost Cost+ Value Value+
Bufoo's Cleaver ブフーの包丁 5 1,000 250 2,000 100 800 55
Club こん棒 2 - - - 240 24 80 8
One-eye Killer 1ツ目殺し 5 1,000 250 3,600 260 1,500 125
Dragon Killer ドラゴンキラー 7 500 130 3,600 310 1,200 107
Drain Buster ドレインバスター 5 800 200 4,000 320 1,800 160
Kajinfumato 火迅風魔刀 30 - - - 30,000 3,000 12,500 1,250
Accuracy Sword 必中の剣 2 1,000 250 10,000 900 5,000 475
Goken-Manjikabra 剛剣マンジカブラ 12 - - - 15,000 1,500 7,000 700
Hiken Kaburasutegi 秘剣カブラステギ 50 - - - 40,000 4,000 17,500 1,750
Katana カタナ 6 - - - 800 80 300 30
Dotanuki どうたぬき 8 - - - 1,200 120 400 40
Minotaur Axe ミノタウロスの斧 4 1,500 400 6,000 450 2,400 200
Pickaxe つるはし 1 120 30 240 12 100 7
Nagamaki 長巻 4 - - - 500 50 200 20
Yoto Kamaitachi 妖刀かまいたち 3 1,200 300 5,000 380 2,000 170
Exorcist Sickle 成仏の鎌 4 500 150 2,000 150 900 75

See Also

References

  • [1] Item price info.