Template:Shiren 4 DS Dungeon Infobox: Difference between revisions

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Mystery Dungeon GP>Korra II A Royal
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Mystery Dungeon GP>Korra II A Royal
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==Explanation of Values==
{| class="wikitable"
!Value
!Identifier
!Description
|-
|Name
|<nowiki>| name = </nowiki>
|The name of the dungeon followed by key parameters
|-
|Image
|<nowiki>| image = </nowiki>
|Image of the dungeon entrance where possible or the dungeon when not possible.
|-
|Description
|<nowiki>| type of dungeon = </nowiki>
|Possible dungeon identifier tag.
EX: Food, Trap, Final, Gimmick, Tutorial Dungeon
|-
|Entrance Location
|<nowiki>| Entrance Location = </nowiki>
|The town, location or branching path to enter the dungeon
|-
|Final Goal Floor
|<nowiki>| Final Goal Floor = </nowiki>
|The first floor in which the player is able to escape.
|-
|Total Floor Count
|<nowiki>| Total Floor Count = </nowiki>
|The total number of floors the dungeon has. Usually the same value as the FGF.
|-
|Bring [[Shiren 1/Items|Items]] and [[Gitan]] In
|<nowiki>| Items/Gitan =</nowiki>
|Whether or not the dungeon allows you to bring items or currency in.
|-
|[[Shiren_1/Gameplay_Elements/Backtracking|Backtracking]]
|<nowiki>| Backtracking =</nowiki>
|(Nintendo DS Port Only!) Whether backtracking is allowed or not. Should be left blank on all [[Shiren 1/Version Differences|SFC]] dungeon pages.
|-
|# of [[Shiren_1/Gameplay_Elements/Rescues|Rescues]]
|<nowiki>| Rescues = </nowiki>
|(Nintendo DS Port Only!) Whether rescues are allowed. Should be left blank on all [[Shiren 1/Version Differences|SFC]] dungeon pages.
|-
|[[Shiren_1/Gameplay_Elements/Special_Rooms|Gitan Vaults]]
|<nowiki>| Gitan Vaults = </nowiki>
|Whether Gitan Vaults have a chance to spawn or not.
|-
|# of [[Shiren_1/NPCs#Party_Member_NPCs_.28aka_Companions.29|Allies]]
|<nowiki>| Allies =</nowiki>
|The number of allies you're allowed to bring into the dungeon with you.
|-
|Pre-ID'd Items
|<nowiki>| Pre-ID'd Items =</nowiki>
|Whether or not any items found on the ground will be pre-identified or not.
|-
|[[Shiren_1/Gameplay_Elements/Shops|Shops]]
|<nowiki>| Shops =</nowiki>
|The possibility of shops to be found in the dungeon.
|-
|[[Shiren_1/Gameplay_Elements/Monster_Houses|Monster Houses]]
|<nowiki>| Monster Houses = </nowiki>
|The possibility of monster houses to be found in the dungeon.
|-
|[[Shiren 1/NPCs|NPCs]]
|<nowiki>| NPCs =</nowiki>
|The possibility of NPCs/which NPCs can be found in the dungeon.
|-
|Spawn Rate
|<nowiki>| Spawn Rate =</nowiki>
|The number of turns that need to pass before a new monster spawns.
|-
|[[The Winds of Kron|Winds of Kron]]
|<nowiki>| Winds of Kron = </nowiki>
|The number of turns before the player is ejected from the dungeon by the God of Travel, Kron.
|-
|[[Shiren_1/Monsters/Special_Enemies#Boss_Fights|Boss]]
|<nowiki>| Boss =</nowiki>
|The name (and page) of the boss monster found in the dungeon. Can be left blank.
|}


==Example==
==Example==

Revision as of 00:37, 11 January 2020