Draft:Chocobo 2:Item: Difference between revisions
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==Item Types== | ==Item Types== | ||
{| class=" | {| class="{{GameClass}}" style="text-align:center; margin:auto" | ||
|- | |- | ||
!Category | !Category | ||
! | !Sprite | ||
!Count | !Count | ||
!Usage | !Usage |
Revision as of 03:55, 28 December 2021
This page serves as an overview all of the item categories in Chocobo's Dungeon 2. You can follow the pages linked in the table below(Note: pages are not currently available) for more detailed pages on each category.
Item Types
Category | Sprite | Count | Usage |
---|---|---|---|
Equipment | |||
Template:Chocobo 2 | ![]() |
35 | Equipment which increases Chocobo's attack, sometimes has additional effects. Chance to turn into a feather when it breaks. |
Template:Chocobo 2 | File:Chocobo 2- Saddle.PNG | 29 | Equipment which increases Chocobo's defense, sometimes has additional effects. Chance to turn into a feather when it breaks. |
Template:Chocobo 2 | ![]() |
21 | Equipment which has various effects on Chocobo. |
Consumables | |||
Template:Chocobo 2 | ![]() |
26 | Restores Chocobo's hunger, often has secondary effects. |
Template:Chocobo 2 | ![]() |
19 | Inflicts a variety of effects on Chocobo or any target the tonic is kicked at. |
Stackable Items | |||
Template:Chocobo 2 | ![]() |
9 | Inflict elemental damage on an enemy in range. Spell Level increases with continued usage(Except Cantrip) |
Template:Chocobo 2 | ![]() |
4 | Kick at a target to deal damage or induce an effect. |
Misc | |||
Template:Chocobo 2 | ![]() |
10 | Unleash powerful magical effects. |
Template:Chocobo 2 | ![]() |
5 | Gameplay utility effects such as saving mid-dungeon or permanently expanding inventory. |
Template:Chocobo 2 | ![]() |
18 | Causes a variety of effects; can target Chocobo or items in your inventory |
Template:Chocobo Series Item Navbox