Template:Shiren the Wanderer (series) Mechanics Navbox: Difference between revisions
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! width=150px |Gameplay Mechanics | ! width=150px |Gameplay Mechanics | ||
|{{Shiren|Blast Mechanics}}{{*}}{{Shiren|Jar Mechanics}}{{*}}{{Shiren|Meat Mechanics}} | |{{Shiren|Armband Mechanics}}{{*}}{{Shiren|Blast Mechanics}}{{*}}{{Shiren|Blessing & Curse Mechanics}}{{*}}{{Shiren|Decoy Mechanics}}{{*}}{{Shiren|Jar Mechanics}}{{*}}{{Shiren|Meat Mechanics}}{{*}}{{Shiren|Mixer Mechanics}}{{*}}{{Shiren|Monster Mechanics}}{{*}}{{Shiren|Monster House Mechanics}}{{*}}{{Shiren|Radish Mechanics}}{{*}}{{Shiren|Scroll Mechanics}}{{*}}{{Shiren|Trap Mechanics}} | ||
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</onlyinclude>{{#ifeq:{{NAMESPACE}}|{{ns:0}}|}} | </onlyinclude>{{#ifeq:{{NAMESPACE}}|{{ns:0}}|}} |
Revision as of 01:26, 26 August 2021
Shiren the Wanderer Series Gameplay Mechanics | |
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Gameplay Mechanics | Armband Mechanics • Blast Mechanics • Blessing & Curse Mechanics • Decoy Mechanics • Jar Mechanics • Meat Mechanics • Mixer Mechanics • Monster Mechanics • Monster House Mechanics • Radish Mechanics • Scroll Mechanics • Trap Mechanics |