Shiren 1 DS:Fay's Puzzle: One by One: Difference between revisions
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m (Adkuate moved page Shiren 1 DS/Fay's Puzzle: One by One to Shiren 1 DS:Fay's Puzzle: One by One without leaving a redirect: Text replacement - "Shiren 1 DS/" to "Shiren 1 DS:") |
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| | |{{Shiren 1 DS|Fay's Puzzle: Great Hall Chase}} | ||
| | |{{Shiren 1 DS|Fay's Puzzle: Money Toss}} | ||
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==Puzzle #46/50: One by One== | ==Puzzle #46/50: One by One== | ||
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=====Solution:===== | =====Solution:===== | ||
# Make your way to the Western side of the room using as many diagonal movements as possible (and ensuring you pick up the {{Shiren1DS|Herb of Sight}}, which you should eat ASAP). | # Make your way to the Western side of the room using as many diagonal movements as possible (and ensuring you pick up the {{Shiren1DS|Herb of Sight}}, which you should eat ASAP). | ||
# Follow the corridor into the next room, head East, and work your way around the room's edge until you have picked up a {{Shiren1DS|Switching Staff}} and a | # Follow the corridor into the next room, head East, and work your way around the room's edge until you have picked up a {{Shiren1DS|Switching Staff}} and a {{Shiren 1 DS|Staff of Paralysis}} (make sure you move diagonally across two corners, but normally around one). | ||
# Move a couple of places to the North and you should see two | # Move a couple of places to the North and you should see two {{Shiren 1 DS|Dremlas}} on two separate paths. | ||
# Swing the Staff of Paralysis at the Dremlas directly behind you and move one space to the North. | # Swing the Staff of Paralysis at the Dremlas directly behind you and move one space to the North. | ||
# Now Paralyze the Dremlas to the East. | # Now Paralyze the Dremlas to the East. | ||
# Move South one space and Switch places with the second Dremlas to the East. | # Move South one space and Switch places with the second Dremlas to the East. | ||
# Navigate the traps and pick up the two | # Navigate the traps and pick up the two {{Shiren 1 DS|Bufu's Staff}}. | ||
# Throw these at the remaining two Dremlas and eat one of the pieces of {{Shiren1DS|Meat}} they turn into. | # Throw these at the remaining two Dremlas and eat one of the pieces of {{Shiren1DS|Meat}} they turn into. | ||
# Head back to the Western side of the room and use your special attack against the paralyzed Dremlas, knocking it to the bottom of the room where the Stairway resides. | # Head back to the Western side of the room and use your special attack against the paralyzed Dremlas, knocking it to the bottom of the room where the Stairway resides. | ||
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![[File:Dremlas.png|Dremlas.png]] | ![[File:Dremlas.png|Dremlas.png]] | ||
| | |{{Shiren 1 DS|Dremlas}} | ||
|ドレムラス | |ドレムラス | ||
|40 | |40 | ||
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![[File:Shiren 1 DS Trap Sprite - Immobilization Trap.gif|40px]] | ![[File:Shiren 1 DS Trap Sprite - Immobilization Trap.gif|40px]] | ||
| | |{{Shiren 1 DS|Immobilization Trap}} | ||
|カゲぬいのワナ | |カゲぬいのワナ | ||
|} | |} |
Revision as of 20:41, 15 April 2021
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Template:Shiren 1 DS | Template:Shiren 1 DS |
Puzzle #46/50: One by One
Things to be learned:
Solution:
- Make your way to the Western side of the room using as many diagonal movements as possible (and ensuring you pick up the Herb of Sight, which you should eat ASAP).
- Follow the corridor into the next room, head East, and work your way around the room's edge until you have picked up a Switching Staff and a Template:Shiren 1 DS (make sure you move diagonally across two corners, but normally around one).
- Move a couple of places to the North and you should see two Template:Shiren 1 DS on two separate paths.
- Swing the Staff of Paralysis at the Dremlas directly behind you and move one space to the North.
- Now Paralyze the Dremlas to the East.
- Move South one space and Switch places with the second Dremlas to the East.
- Navigate the traps and pick up the two Template:Shiren 1 DS.
- Throw these at the remaining two Dremlas and eat one of the pieces of Meat they turn into.
- Head back to the Western side of the room and use your special attack against the paralyzed Dremlas, knocking it to the bottom of the room where the Stairway resides.
- Revert to your normal self, swing the Switching Staff at the knocked Dremlas, and enter the Stairway!
Monster and Trap Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Dremlas.png | Template:Shiren 1 DS | ドレムラス | 40 |
Sprite | Trap | |
---|---|---|
English | Japanese | |
File:Shiren 1 DS Trap Sprite - Immobilization Trap.gif | Template:Shiren 1 DS | カゲぬいのワナ |