Shiren 1 DS:Fay's Puzzle: Staves and Meat: Difference between revisions
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m (Adkuate moved page Shiren 1 DS/Fay's Puzzle: Staves and Meat to Shiren 1 DS:Fay's Puzzle: Staves and Meat without leaving a redirect: Text replacement - "Shiren 1 DS/" to "Shiren 1 DS:") |
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|- | |- | ||
| | |{{Shiren 1 DS|Fay's Puzzle: Where to?}} | ||
| | |{{Shiren 1 DS|Fay's Puzzle: Shopping Battle}} | ||
|} | |} | ||
==Puzzle #41/50: Staves and Meat== | ==Puzzle #41/50: Staves and Meat== | ||
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===== Solution: ===== | ===== Solution: ===== | ||
* Gather the five staves from the center of the room. | * Gather the five staves from the center of the room. | ||
* Throw a {{Shiren1DS|Bufu's Staff}} at the northern | * Throw a {{Shiren1DS|Bufu's Staff}} at the northern {{Shiren 1 DS|Dark Owl}} until you get {{Shiren1DS|Monster Meat|meat}}. | ||
* Eat that meat to reveal a secret passage, the location of all monsters, and the entire map. | * Eat that meat to reveal a secret passage, the location of all monsters, and the entire map. | ||
* Stand at the entrance of the room to the North, still in the corridor, then Revert back to {{ShirenPC|Shiren 1 DS}}. | * Stand at the entrance of the room to the North, still in the corridor, then Revert back to {{ShirenPC|Shiren 1 DS}}. | ||
* Use the | * Use the {{Shiren 1 DS|Staff of Postpone}} on the two {{Shiren 1 DS|Snaky}} directly North. Do not move. | ||
* Fire the {{Shiren1DS|Switching Staff}} north twice. Again, do not move. | * Fire the {{Shiren1DS|Switching Staff}} north twice. Again, do not move. | ||
* Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert. | * Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert. | ||
* Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle | * Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle {{Shiren 1 DS|Gather}}, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather. | ||
* Now walk to the exit. | * Now walk to the exit. | ||
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![[File:Gather.png|center]] | ![[File:Gather.png|center]] | ||
| | |{{Shiren 1 DS|Gather}} X3 | ||
|ギャザー | |ギャザー | ||
|36 | |36 | ||
|- | |- | ||
![[File:Vipy.png]] | ![[File:Vipy.png]] | ||
| | |{{Shiren 1 DS|Vipy}} X6 | ||
|マムーン | |マムーン | ||
|35 | |35 | ||
|- | |- | ||
![[File:Dark Owl.png]] | ![[File:Dark Owl.png]] | ||
| | |{{Shiren 1 DS|Dark Owl}} | ||
|やみふくろう | |やみふくろう | ||
|4 | |4 |
Revision as of 20:41, 15 April 2021
Previous: | Next: |
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Template:Shiren 1 DS | Template:Shiren 1 DS |
Puzzle #41/50: Staves and Meat
Things to be learned:
Solution:
- Gather the five staves from the center of the room.
- Throw a Bufu's Staff at the northern Template:Shiren 1 DS until you get meat.
- Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
- Stand at the entrance of the room to the North, still in the corridor, then Revert back to Template:ShirenPC.
- Use the Template:Shiren 1 DS on the two Template:Shiren 1 DS directly North. Do not move.
- Fire the Switching Staff north twice. Again, do not move.
- Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
- Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle Template:Shiren 1 DS, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
- Now walk to the exit.
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Template:Shiren 1 DS X3 | ギャザー | 36 | |
File:Vipy.png | Template:Shiren 1 DS X6 | マムーン | 35 |
File:Dark Owl.png | Template:Shiren 1 DS | やみふくろう | 4 |