Shiren 1 DS:Fay's Puzzle: Recognizing Trouble: Difference between revisions
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# Pick up the {{Shiren1DS|Scroll of Need}} and continue heading South into the next room. | # Pick up the {{Shiren1DS|Scroll of Need}} and continue heading South into the next room. | ||
# Move onto the second Scroll of Need and then read it. | # Move onto the second Scroll of Need and then read it. | ||
# Each of the | # Each of the {{Shiren1DS|Monsters|monsters}} in the room will be stopped and you can freely access the Stairway. | ||
==Monster and Trap Appearances== | ==Monster and Trap Appearances== |
Revision as of 05:18, 23 January 2021
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#19 Don't Read | #21 From Afar |
Puzzle #20/50: Recognizing Trouble
Things to be learned:
Solution:
- Move south across the Poison Dart Trap, the Dream Gas Trap, and the Spinning Trap.
- If you become confused, use turns with attacks/A + B rather than trying to move.
- Pick up the Scroll of Need and continue heading South into the next room.
- Move onto the second Scroll of Need and then read it.
- Each of the monsters in the room will be stopped and you can freely access the Stairway.
Monster and Trap Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
File:Gather.png | Gather X5 | ギャザー | 36 |
Sprite | Trap | |
---|---|---|
English | Japanese | |
File:Shiren 1 DS Trap Sprite - Spinning Trap.gif | Spinning Trap | 回転板のワナ |
File:Shiren 1 DS Trap Sprites - Dream Gas Trap.png | Dream Gas Trap | 幻覚ガス |
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Poison Dart Trap | 毒矢のワナ |