Information for "Super MD:Dungeon debug"
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Basic information
Display title | Super MD:Dungeon debug |
Default sort key | Dungeon debug |
Page length (in bytes) | 1,280 |
Namespace | Super_MD |
Page ID | 29812 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | ![]() |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | B (talk | contribs) |
Date of page creation | 16:38, 28 April 2022 |
Latest editor | Jubilee (talk | contribs) |
Date of latest edit | 00:34, 29 June 2025 |
Total number of edits | 14 |
Total number of distinct authors | 4 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
Page properties
Transcluded templates (11) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | Dungeon debug is an unused menu in Pokémon Super Mystery Dungeon. It is the debug menu used in dungeons and it is supposed to lead to several smaller sub-menus. It is very similar to the Dungeon debug menu in Pokémon Mystery Dungeon: Gates to Infinity. It can be accessed in the released game through hacking, although most of it doesn't work and crashes the game. |