Information for "Rescue Team:Dungeon RNG Manipulation"

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Display titleRescue Team:Dungeon RNG Manipulation
Default sort keyDungeon RNG Manipulation
Page length (in bytes)5,690
NamespaceRescue_Team
Page ID66507
Page content languageen - English
Page content modelwikitext
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Page imageRed Rescue Team - Tiny Woods Floor 2 RNG manipulation sequence 1 first room.png

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Page creatorB (talk | contribs)
Date of page creation23:18, 10 October 2024
Latest editorB (talk | contribs)
Date of latest edit06:52, 23 June 2025
Total number of edits39
Total number of distinct authors3
Recent number of edits (within past 90 days)6
Recent number of distinct authors2

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Dungeon RNG Manipulation is an unintended mechanic in / Pokémon Mystery Dungeon: Red and Blue Rescue Team. Even though Dungeons are supposed to be random, by Quicksaving, it is possible to know in advance what the floor layouts, Pokémon spawns, Trap and Special Tile spawns, and Item spawns are. Player inputs don't affect layouts and dungeon spawns, however they affect the behavior of other Pokémon, so, by using the same inputs every Adventure, it is also possible to manipulate how other Pokémon in the dungeon behave as well.
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