Information for "Draft:Shiren 5 Vita:Mass Production"
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Display title | Draft:Shiren 5 Vita:Mass Production |
Default sort key | Shiren 5 Vita:Mass Production |
Page length (in bytes) | 44,979 |
Namespace | Draft |
Page ID | 16477 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | Mystery Dungeon GP>Rhaining |
Date of page creation | 07:58, 22 November 2018 |
Latest editor | N. Harmonik (talk | contribs) |
Date of latest edit | 18:15, 22 May 2025 |
Total number of edits | 62 |
Total number of distinct authors | 7 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | I once wanted to create 8 fully-maxed out awesome swords and shields at the same time, without save scumming or otherwise hacking the intended play of the game. (I wanted a primary sword and shield, a backup set, a test set on which I would add bad runes, and 5 more sets just because.) There's no good reason to do this and it soaks up loads of hours. It started because it seemed a shame to sell loads of durable items that could produce good runes, even though I had those runes already, then devolved into irrational obsession and madness. In any case, I've learned a bit about how to mass produce great items in Shiren 5 w/o save scumming, so I'm documenting what I know here. |