Information for "Draft:Shiren 3 Wii:Karakuri Ah and Karakuri Unh"
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Basic information
Display title | Draft:Shiren 3 Wii:Karakuri Ah and Karakuri Unh |
Default sort key | Shiren 3 Wii:Karakuri Ah and Karakuri Unh |
Page length (in bytes) | 5,186 |
Namespace | Draft |
Page ID | 16208 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Page image | ![]() |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | Mystery Dungeon GP>Korra II A Royal |
Date of page creation | 02:49, 28 June 2019 |
Latest editor | N. Harmonik (talk | contribs) |
Date of latest edit | 22:03, 21 March 2025 |
Total number of edits | 69 |
Total number of distinct authors | 5 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Page properties
Transcluded templates (14) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | Karakuri Ah (Japanese: からくり巨人・阿) & Karakuri Unh (Japanese: からくり巨人・吽) are the sixth boss fight in the game. The two are mechanical creations of the Karakuri Mansion. They are essentially large faces and together they protect the front entrance to the mansion. Though, they seem to allow Jurouta and Sensei to pass by unopposed as they only show up to intercept Asuka and Shiren. Karakuri Ah is the one with the arms and Unh the one with the legs. |