Information for "Draft:Shiren 3 Wii:Karakuri Ah and Karakuri Unh"

Jump to navigation Jump to search

Basic information

Display titleDraft:Shiren 3 Wii:Karakuri Ah and Karakuri Unh
Default sort keyShiren 3 Wii:Karakuri Ah and Karakuri Unh
Page length (in bytes)5,186
NamespaceDraft
Page ID16208
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page3
Page imageShiren 3 Wii - Karakuri Ah.png

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorMystery Dungeon GP>Korra II A Royal
Date of page creation02:49, 28 June 2019
Latest editorN. Harmonik (talk | contribs)
Date of latest edit22:03, 21 March 2025
Total number of edits69
Total number of distinct authors5
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Hidden category (1)

This page is a member of a hidden category:

Transcluded templates (14)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Karakuri Ah (Japanese: からくり巨人・阿) & Karakuri Unh (Japanese: からくり巨人・吽) are the sixth boss fight in the game. The two are mechanical creations of the Karakuri Mansion. They are essentially large faces and together they protect the front entrance to the mansion. Though, they seem to allow Jurouta and Sensei to pass by unopposed as they only show up to intercept Asuka and Shiren. Karakuri Ah is the one with the arms and Unh the one with the legs.
Information from Extension:WikiSEO