Shiren 4:Banana Prince

From Mystery Dungeon Franchise Wiki
Jump to navigation Jump to search
Banana Prince
バナナ王子
Media needed icon large.png
[Data needed]
HP LV: 1 Unique
Attack LV: 1 [Data needed]
Defense LV: 1 [Data needed]
HP LV: 10 Unique
Attack LV: 10 [Data needed]
Defense LV: 10 [Data needed]
Speed Normal
Experience 0

Banana Prince (Japanese: バナナ王子) is a party member that accompanies you in the Banana Kingdom, and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain experience and level up to Level 10, but he has various unique mechanics.

Unlock Requirements[edit | edit source]

Leveling Banana Prince Up[edit | edit source]

Banana Prince as a Party Member[edit | edit source]

Banana Prince does not have HP; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like Shiren under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet.

Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a rotten banana or banana peel will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an Inacc. Bracelet. Banana Prince will also fully recover when a Banana Changer or Banana Trap tries to transform him into a banana.

Bana-Powers[edit | edit source]

Similar to Nfu the Demon Puppy from Magic Castle of the Desert, and Okon from Shiren 5, Banana Prince can learn powers from enemies; these are called Bana-Powers (Japanese: バナパワー). Banana Prince has two separate sets of Bana-Powers, one for use during the daytime, and one for use at night.

On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn.

When an enemy uses its ability on the Prince, or Shiren throws certain items at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration.

List of Bana-Powers[edit | edit source]

Bana-Powers Source Target Effect Usage
English Japanese
Healing Light 回復の光 Herb, Otogiriso, Heal Grass, Life Grass Adjacent allies with less than full HP Restores 50 HP to targets Good source of healing for Shiren.
Cure Attack Reduction 攻撃力下げ回復 Strength Grass, Antidote Grass, Cleansing Bracelet Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength Cures attack power reduction status on targets, and restores Shiren's strength to maximum if adjacent Good to set for nighttime.
Cure Confusion 混乱回復 Anti-Cnf. Bracelet Self/adjacent allies afflicted with confusion Cures targets' confusion
Cure Sleep 睡眠回復 Alert Bracelet Self/adjacent allies afflicted with sleep Cures targets' sleep
Cure All Status Conditions 全状態異常回復 Curing Scroll Self/adjacent allies afflicted with status conditions Cures targets' conditions Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from.
Fear Attack ゾワゾワ攻撃 Fear Scroll, Fear Talisman Adjacent enemy Normal attack that sometimes inflicts fear Fear is powerful and long-lasting but can cause the enemy to level up from another enemy.
Knockback Attack 吹き飛ばし攻撃 Knockback Staff Adjacent enemy Normal attack that sometimes inflicts knockback
Inaccuracy Attack 空振り攻撃 Inacc. Talisman Adjacent enemy Normal attack that sometimes inflicts inaccuracy Enemies can still use skills to attack, so this is inferior to other effects.
Shadow Bind Attack 影縫い攻撃 Shadow Bind Tal. Adjacent enemy Normal attack that sometimes inflicts shadow bind Not very useful.
Sleep Attack 睡眠攻撃 Nap Rattle Adjacent enemy Normal attack that sometimes inflicts sleep Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away.
Paralysis Attack かなしばり攻撃 Shockuto Adjacent enemy Normal attack that sometimes inflicts paralysis A good effect that can be used to get away from the enemy.
Blinding Attack 目つぶし攻撃 Blurry Stick Adjacent enemy Normal attack that sometimes inflicts blind There are more useful effects than blind.
Sealing Attack 封印攻撃 Sealing Keisaku Adjacent enemy Normal attack that sometimes inflicts seal Not very useful.
Confusing Attack 混乱攻撃 Baffle Axe Adjacent enemy Normal attack that sometimes inflicts confusion There are more useful effects than confusion.
Attack-Reducing Attack 攻撃力下げ攻撃 Kamina's Sword Adjacent enemy Normal attack that sometimes inflicts attack reduction If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway.
Special Attack 特攻 Yanpii Enemy in a straight line The Prince moves next to the target, deals low damage and inflicts knockback This can separate the Prince from Shiren, so it may be best to delete it.
Lt. Special Attack 副総長特攻 Lt. Yanpii Enemy in a straight line The Prince moves next to the target, deals medium damage and inflicts knockback This can separate the Prince from Shiren, so it may be best to delete it.
Boss Special Attack 総長特攻 Boss Yanpii Enemy in a straight line The Prince moves next to the target, deals high damage and inflicts knockback This can separate the Prince from Shiren, but it has synergy with Floor Attraction.
Retreat Attack 後退攻撃 Blade Bee, Dagger Bee Adjacent enemy Normal attack, after which the Prince moves one step back This can separate the Prince from Shiren, so it may be best to delete it.
Separation Attack 離れ攻撃 Katana Bee, Zanbeeto Adjacent enemy Normal attack, after which the Prince moves two steps back This can separate the Prince from Shiren, so it may be best to delete it.
Wooden Arrow 木の矢 Boy Cart Enemy within 10 squares Shoots a wooden arrow
Iron Arrow 鉄の矢 Cross Cart Enemy within 10 squares Shoots an iron arrow
Knockback Arrow 吹き飛ばしの矢 Strong Cart Enemy within 10 squares Shoots a knockback arrow
Silver Arrow 銀の矢 Pierce Cart Enemy within 10 squares Shoots a silver arrow
2-Square Stone Throw 2マス投石 Porky Visible enemy within 2 squares Throws a stone that deals 20 damage
4-Square Stone Throw 4マス投石 Porko Visible enemy within 4 squares Throws a stone that deals 20 damage
6-Square Stone Throw 6マス投石 Porkon Visible enemy within 6 squares Throws a stone that deals 20 damage
10-Square Stone Throw 10マス投石 Porgon Visible enemy within 10 squares Throws a stone that deals 20 damage
Charge Strength ちからため Metalhead Family ??? Deals a critical hit by the end of the next turn
Zap Counter バリ返し Zapdon Enemy (?) Counters enemy attack for 40 damage [?] Good against the Absorbiphant and Gyaza families.
Huist Counter ゴロ返し Huistdon Enemy (?) Counters enemy attack for 50 damage [?] Good against the Absorbiphant and Gyaza families.
Bunchuk Counter ビカ返し Bunchukdon Enemy (?) Counters enemy attack for 60 damage [?] Good against the Absorbiphant and Gyaza families.
Zot Counter ドド返し Zotdon Enemy (?) Counters enemy attack for 70 damage [?] Good against the Absorbiphant and Gyaza families.
Reflect Attack 攻撃反射 Foly (red) ??? Negates and counters enemy attacks until the next turn [?]
Lightning Attack 雷攻撃 Foly (blue) Enemies in room Deals 15 damage to targets A very useful daytime skill that eventually loses its usefulness on deep floors.
HP Return HP返し Foly (green) ??? Restores HP to monsters that use regular attacks on the Prince
Status Return 状態異常返し Foly (purple) ??? Inflicts shadow bind, inaccuracy, confusion, or rage on monsters that use regular attacks on the Prince
Frontal Ink Spray 正面スミふき Kid Squid Enemies in 3 forward directions Blinds targets
Circle Ink Spray 周囲スミふき Squidfficial Enemies within 1 square Blinds targets
Room Ink Spray 部屋スミふき King Squid, Squidperor Enemies in room Blinds targets for 10 turns Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night.
Frontal Confusion 正面混乱 Gazer, Super Gazer, Hyper Gazer Enemies in 3 forward directions Confuses targets The effect is unreliable at such close range.
Room Confusion 部屋混乱 Ultra Gazer Enemies in room Confuses targets for 20 turns An alternative to Room Ink Spray. The effect lasts longer, but is less reliable.
Roar おたけび Maneater Family Enemies in room ~50% chance to inflict fear for 15 turns Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies.
Throw Poison Grass 毒草投げ Mutaikon Enemy within 10 squares Throws Poison Grass
Throw Confusion Grass 混乱草投げ Dazikon Enemy within 10 squares Throws Confusion Grass Useful, but less than poison or sleep.
Throw Sleepy Grass 睡眠草投げ Dozikon Enemy within 10 squares Throws Sleepy Grass Useful, except when a Kappa throws it back.
Throw Rage Grass 狂戦士の種投げ Mesmerikon Enemy within 10 squares Throws Rage Grass At best it's situational, at worst a Kappa will end your run.
Throw Weeds 雑草投げ Field Knave Family Enemy within 10 squares Throws Weeds Weeds only do 2 damage, so it isn't useful.
Beginner Magic 初級魔法 DJ Mage Enemy in a straight line Shoots magic projectile that knocks back or warps the target Good to use at night.
Intermediate Magic 中級魔法 MC Mage Enemy in a straight line Shoots magic projectile that deals 20 damage, blinds, confuses, or inflicts the Transient Staff effect
Advanced Magic 上級魔法 MC Wizard Enemy in a straight line Shoots magic projectile that inflicts clone, paralysis, seal, rage, or reduces level by 1
Master Magic 最上級魔法 MC Sorcerer Enemy in a straight line Shoots magic projectile that inflicts banana, empathy, reduces health to 1/4, or reduces level by 3
Tosser Throw ウッホ投げ Tiger Tosser Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares Throws enemy at second target for 5 damage
Hurler Throw ウホホ投げ Tiger Hurler Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares Throws enemy at second target for 10 damage
Chucker Throw ウホーン投げ Tiger Chucker Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares Throws enemy at second target for 15 damage
Ace Throw ウボッホ投げ Tiger Ace Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares Throws enemy at second target for 20 damage
Floor Attraction フロア引き寄せ Fearabbit Family Self when Shiren is a certain distance away Warps Shiren and monsters on the floor to the surroundings of the Prince and attacks the monsters It relies on synergy with other Bana-Powers to be useful.
Status Absorption 状態異常吸収 Absorbiphant Family Ally or enemy in front with negative status condition Absorbs the target's negative status condition, removes any positive status condition on the Prince, raises the Prince's attack power, and heals the Prince by one level of quality This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions.
Attack Reduction S 小攻撃力下げ Scorpion ??? Reduces attack power slightly
Attack Reduction M 中攻撃力下げ VeniScorp ??? Reduces attack power
Attack Reduction L 大攻撃力下げ StunScorp ??? Reduces attack power strongly
Attack Reduction XL 特大攻撃力下げ BlightScorp ??? Reduces attack power very strongly
Shield Parry 盾弾き Swordsman Adjacent enemy that has not been hit by a parry Parries a random shield from the floor pool off of the target Useful for farming shields.
Weapon Parry 武器弾き Fencer Adjacent enemy that has not been hit by a parry Parries a random weapon from the floor pool off of the target Useful for farming weapons.
Bracelet Parry 腕輪弾き Sensei Adjacent enemy that has not been hit by a parry Parries a random bracelet from the floor pool off of the target Farming bracelets isn't very useful.
Equipment Parry 装備弾き Swordsmaster Adjacent enemy that has not been hit by a parry Parries a random shield, weapon, or bracelet from the floor pool off of the target
Banana Drop バナナ落とし Banana Boss Adjacent enemy Attack with a chance of dropping a banana if it defeats the target
True Banana Drop 真バナナ落とし Banana King Adjacent enemy Attack with a low chance of dropping a mature banana if it defeats the target
Turn Cold 冷えびえ状態化 Ice Banana Self Inflicts Ice status on the Prince, making him immune to fire and explosion damage

Banana Prince Gallery[edit | edit source]