Draft:Shiren 5 Vita:Rescue: Difference between revisions
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'''Rescues''', first introduced in the original GBC release of {{MagicCastleGBC|Magic Caste of the Desert}}, due to their popularity Chunsoft brought them back in most future games in some way that usually functions via local wireless, passwords, or the internet. For the most part, their functionality and purpose have changed very little and are often found to be exploited by fans in both the English and Japanese communities. | '''Rescues''', first introduced in the original GBC release of {{MagicCastleGBC|Magic Caste of the Desert}}, due to their popularity Chunsoft brought them back in most future games in some way that usually functions via local wireless, passwords, or the internet. For the most part, their functionality and purpose have changed very little and are often found to be exploited by fans in both the English and Japanese communities. |
Revision as of 12:19, 19 February 2023
This article is a draft relating to Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Vita) for the PlayStation Vita. |
Rescues, first introduced in the original GBC release of Magic Caste of the Desert, due to their popularity Chunsoft brought them back in most future games in some way that usually functions via local wireless, passwords, or the internet. For the most part, their functionality and purpose have changed very little and are often found to be exploited by fans in both the English and Japanese communities.
Rescues
- Rescues in the Nintendo DS release
- Online rescues are no longer functional.
- Chinese and Korean unofficial translations exist, likely use Japanese passwords.
- Rescues in the PlayStation Vita
- Online rescues are no longer functional.
- Rescues in the Steam and Nintendo Switch releases.