Draft:Shiren 6:Training Path of Gimmicks: Difference between revisions

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{{Shiren 6 Draft}}
{{Shiren 6 Draft}}
{{Shiren 6 Location Infobox
{{Shiren 6 Dungeon Infobox
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==Monsters==
==Monsters==
{{GameClass Scrollbox|
{{Scrollbox|
:Monster, Floors
:Monster, Floors


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==Items==
==Items==
{{Shiren Stub Section}}
{{Shiren 6 Stub Section}}


==Traps==
==Traps==
{{Shiren Stub Section}}
{{Shiren 6 Stub Section}}


==Background Music==
==Background Music==
{{Shiren Stub Section}}
{{Shiren 6 Stub Section}}


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==Trivia==
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==In Other Languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages

Latest revision as of 08:08, 12 July 2025

Shiren 6:Training Path of Gimmicks
Image for Shiren 6:Training Path of Gimmicks

A dungeon rife with cannons and other contraptions. The monsters are stronger, so going in with upgraded items is recommended.

大砲などの仕掛けが多いダンジョン[R]モンスターも強く\u3000十分強化した道具で挑むことを推奨

Information
Entrance Location
Total Floor Count 20
Bring Items In?
Bring Gitan In?
Can Find Adventure Allies
Rescues
Characters
Visibility
Dungeon Store
Monster Houses
Behemoths
Vaults
Monster Spawn Rate
The Winds of Kron
Boss
For the lore page, see Shiren:Training Path of Gimmicks.

Training Path of Gimmicks (Japanese: ???) is a dungeon in Nintendo Switch/Steam Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. It consists of 20 floors.

Cannons and Bouncy Walls are found frequently. Travel Companions may be encountered.

Completion Rewards

First clear: Golden Sacred Auspicious Omamori (Item Strength: 10, Runes 3/12: Tough At 7, Guts, Berserk Payback)
Further clears:

Monsters

Monster, Floors


Behemoths

Items

Traps

Background Music

In Other Languages

Language Name
English Training Path of Gimmicks

See Also

References