Shiren 1 DS:Shield: Difference between revisions
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===Grey Slimes and Red Slimes=== | ===Grey Slimes and Red Slimes=== | ||
The [Gld][[File:Shiren 1 DS Shield Seal Gold.png]] Seal will be removed first, then the other seals in a random order. When being attacked, your shield or weapon will either rust by an amount or have another seal removed from it, if available. | The [Gld][[File:Shiren 1 DS Shield Seal Gold.png]] Seal will be removed first, then the other seals in a random order. When being attacked, your shield or weapon will either rust by an amount or have another seal removed from it, if available. | ||
* '''Green Slimes:''' Decrease upgrade value by 1 each rust. | |||
* '''Purple Slimes:''' Decrease upgrade value by 2 each rust. | |||
* '''Grey Slimes:''' Decrease upgrade value by 1 each rust and can remove seals. | |||
* '''Red Slimes:''' Decrease upgrade value by 3 each rust and can remove seals. | |||
===Exceptions=== | ===Exceptions=== | ||
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==Buying and Selling== | ==Buying and Selling== | ||
*''' | *'''<font color="blue">Shield base price:</font>''' Shield cost without added inherent Seal Price. | ||
*'''Upgrade value price:''' <math>\text{ | *'''<font color="red">Upgrade value price:</font>''' <math>\text{Shield's upgrade value}\pm\text{ive}\times\text{(Buy+) (or) (Sell+) value}</math> | ||
*''' | *'''<font color="green">Total seal value:</font>''' No change whether buying or selling. | ||
===Equations for | ===Equations for Shield Price=== | ||
< | {| class="shiren1" style="text-align:center; width:100%" | ||
!Buying | |||
| style="padding:5px" |<math>\color{Blue} {\text{Shield's base price}} \color{Black} + \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}}</math> | |||
|- | |||
!Buying (cursed) | |||
| style="padding:5px" |<math>\color{Black} (\color{Blue} {\text{Shield's base price}} \color{Black} + \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}} \color{Black}) \times 0.9</math> | |||
|- | |||
!Selling | |||
| style="padding:5px" |<math>\color{Blue} {(\text{Shield's base price} \times 0.3)} \color{Black} \pm \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}}</math> | |||
|- | |||
!Selling (cursed) | |||
| style="padding:5px" |<math>\color{Black} \bigl[ \color{Blue} {(\text{Shield's base price} \times 0.3)} \color{Black} \pm \color{Red} {\text{Upgrade value price}} \color{Black} + \color{Green} {\text{Total seal value}} \color{Black} \bigr] \times0.9</math> | |||
|} | |||
===Price of Individual Seals=== | |||
When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive. | When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive. | ||
{| class="shiren1" style="text-align:center; width:100%" | |||
{| class="shiren1" style="text-align:center; | |||
![[File:Shiren 1 DS Shield Seal Gold.png|Gold-plated]] | ![[File:Shiren 1 DS Shield Seal Gold.png|Gold-plated]] | ||
![[File:Shiren 1 DS Shield Seal Dragon.png|Dragon]] | ![[File:Shiren 1 DS Shield Seal Dragon.png|Dragon]] | ||
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<tabber> | <tabber> | ||
Shield Information= | Shield Information= | ||
{| class="shiren1" style="text-align:center; | {| class="shiren1" style="text-align:center; width:100%" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
! colspan="2" |Name | ! colspan="2" |Name | ||
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|-| | |-| | ||
Buying and Selling= | Buying and Selling= | ||
{| class="shiren1" style="text-align:center; | {| class="shiren1" style="text-align:center; width:100%" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
! colspan="2" |Shield | ! colspan="2" |Shield | ||
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<tabber> | <tabber> | ||
Shield Information= | Shield Information= | ||
{| class="shiren1" style="text-align:center; | {| class="shiren1" style="text-align:center; width:100%" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
! colspan="2" |Name | ! colspan="2" |Name | ||
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|-| | |-| | ||
Buying and Selling= | Buying and Selling= | ||
{| class="shiren1" style="text-align:center; | {| class="shiren1" style="text-align:center; width:100%" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
! colspan="2" |Name | ! colspan="2" |Name |
Revision as of 17:10, 6 February 2021
General Information
A Shield is the only reliable way to defend against attacks in Shiren the Wanderer DS, as without one, Template:ShirenPC Hit Points will rapidly diminish against ever-strengthening Monsters.
All shields have an unalterable base power value: Base Strength, and receive additional power through upgrades, in which all shields have a set Max Upgrade value which cannot be exceeded. The Upgrade Value number is shown next to the shield name as +[Value].
A shields Upgrade Value can only be increased by +1 by reading a Earth Bless Scroll with the shield equipped.
Combining shields in a Melding Jar will add the Upgrade Values of multiple shields together into the first inserted, as long as the Max Upgrade value has not been exceeded.
Shield Seals
- See: Melding and Seals
Some types of shields have inbuilt abilities (Seals), with various effects, including:
- The ability to return a part of physical damage taken.
- Increasing the chance of evading physical attacks.
- Protecting Items and Gitan from being stolen.
- Halving the damage of dragon fire.
- Reducing the rate of current Fullness depletion.
Melding Jars can combine many of these Seals into one item, creating an insanely dependable shield.
Curses
- See: Curses
Shield Seals do not function while the item is cursed but the upgrade value will be preserved and still function for defense. Once equipped, the Shield also cannot be normally removed.
Rusting
Triggering Rusty Traps and Green Slime Family Monsters File:Green Slime.png can decrease the Upgrade Value of shields and monsters level 3 and 4 can remove Seals.
A shields minimum upgrade value is the same number as its Base Strength, but negative. Eg. a Blast Shield has a Base Strength of 3, but will continue to decrease until it stops at a minimum upgrade value of -3.
Grey Slimes and Red Slimes
The [Gld]File:Shiren 1 DS Shield Seal Gold.png Seal will be removed first, then the other seals in a random order. When being attacked, your shield or weapon will either rust by an amount or have another seal removed from it, if available.
- Green Slimes: Decrease upgrade value by 1 each rust.
- Purple Slimes: Decrease upgrade value by 2 each rust.
- Grey Slimes: Decrease upgrade value by 1 each rust and can remove seals.
- Red Slimes: Decrease upgrade value by 3 each rust and can remove seals.
Exceptions
- Gold Shields can never rust because they cannot lose their inherent [Gld] Seal, though other weapons with this seal can rust by Grey or Red Slimes.
- Hide Shields can never rust.
- Wood Shields cannot rust by Rusty Traps, but can rust by Green Slime Family Monsters (all levels).
Shields cannot lose their intrinsic ability, eg. a Hide Shield cannot have its [H] Seal removed. The [H] seal on a Bronzeward can be lost however, because it is not intrinsic, but melded in.
Buying and Selling
- Shield base price: Shield cost without added inherent Seal Price.
- Upgrade value price:
- Total seal value: No change whether buying or selling.
Equations for Shield Price
Buying | |
---|---|
Buying (cursed) | |
Selling | |
Selling (cursed) |
Price of Individual Seals
When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive.
Gold-plated | Dragon | Fragile | Hunger | Spiked | Heavy | Evasive | Blast | Thief | Prism | Gaze | Kigny |
---|---|---|---|---|---|---|---|---|---|---|---|
500 | 1000 | 100 | 200 | 600 | 200 | 1500 | 800 | 600 | 2500 | 3000 | 2000 |
List of Shields
The following list are all the shields you can find, listed in alphabetical order.
Rescue rewards
These shields are not found normally, and are obtained as rewards for successful rescues in specific locations. They are the same in appearance to their regular counterparts but have a much higher Max Upgrade potential. They are exclusive to the NDS port. For other rescue reward item locations see: Rescue Reward Items.
Sprite | Name | Base Strength |
Max Upgrade |
Seal Price | Shop | ||||
---|---|---|---|---|---|---|---|---|---|
English | Japanese | Cost | Cost+ | Value | Value+ | ||||
File:Shiren DS1 - Shield -Armor Ward.png | Armor X | 重装の盾改 | 9 | 80 | 200 | 6,200 | 60 | 2,000 | 18 |
File:Shiren DS1 - Shield -Blast Shield.png | Blast X | 地雷ナバリの盾改 | 3 | 40 | 800 | 8,400 | 76 | 3,080 | 22 |
File:Shiren DS1 - Shield -Bronzeward.png | Bronze X | 青銅甲の盾改 | 4 | 60 | None | 1,200 | 12 | 360 | 3 |
File:Shiren DS1 - Shield -Dragonward.png | Dragon X | ドラゴンシールド改 | 5 | 40 | 1,000 | 11,000 | 100 | 4,000 | 30 |
File:Shiren DS1 - Shield -Gold Shield.png | Golden X | 金の盾改 | 2 | 40 | 500 | 12,500 | 120 | 4,100 | 36 |
File:Shiren DS1 - Shield -Hide Shield.png | Hide X | 皮甲の盾改 | 2 | 50 | 200 | 2,200 | 20 | 800 | 6 |
File:Shiren DS1 - Shield -Iron Shield.png | Iron X | 鉄甲の盾改 | 6 | 70 | None | 4,000 | 40 | 1,200 | 12 |
File:Shiren DS1 - Shield -Spiked Ward.png | Spiked X | バトルカウンター改 | 2 | 40 | 600 | 12,600 | 120 | 4,200 | 36 |
File:Shiren DS1 - Shield -Wood Shield.png | Wood X | 木甲の盾改 | 3 | 50 | None | 600 | 6 | 180 | 1 |
External References
[1]Rescue Reward item locations data obtained from Lord Gek on GameFAQ's Via Gabikun/ Official strat guide.
[2]Data via Akurasu.net
[3]Revised data via SexyPioneer's blog